DeleteWorldProp: Difference between revisions

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(Created page with "Globally deletes a world (object) prop at the given position. ==Syntax== {{#tag:pre|void {{Template:CSharp_Serverside_namespace}}World.DeleteWorldProp(uint/int modelHash, Vec...")
 
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{{Example}}
{{Example}}
{{#tag:syntaxhighlight|
{{#tag:syntaxhighlight|
{{Template:CSharp_Serverside_namespace}}World.DeleteWorldProp(uint/int modelHash, Vector3 position, float radius);
{{Template:CSharp_Serverside_namespace}}World.DeleteWorldProp(modelHash, new Vector3(posX, posY, posZ), float);
|lang=csharp}}
|lang=csharp}}
}}
}}
[[Category:Serverside API]]
[[Category:Serverside API]]

Revision as of 14:19, 27 November 2019

Globally deletes a world (object) prop at the given position.

Syntax

void NAPI.World.DeleteWorldProp(uint/int modelHash, Vector3 position, float radius);

Required Arguments

  • modelHash: parameter input should be in int or uint type
  • position: parameter input should be in Vector3 type
  • radius: parameter input should be in float type

Example

C# Syntax

Parameters

  • modelHash: parameter input should be in int or uint type
  • position: parameter input should be in Vector3 type
  • radius: parameter input should be in float type

Example

NAPI.World.DeleteWorldProp(modelHash, new Vector3(posX, posY, posZ), float);