Player::setAirDragMultiplierForPlayersVehicle: Difference between revisions

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This can be between 1.0f - 14.9f <br><br>You can change the max in IDA from 15.0. I say 15.0 as the function blrs if what you input is greater than or equal to 15.0 hence why it's 14.9 max default.<br><br>
This can be between 1.0f - 14.9f <br><br>You can change the max in IDA from 15.0. I say 15.0 as the function blrs if what you input is greater than or equal to 15.0 hence why it's 14.9 max default.<br><br>
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">player.setAirDragMultiplierForPlayersVehicle(multiplier);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.player.setAirDragMultiplierForPlayersVehicle(multiplier);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''multiplier:''' float
*'''multiplier:''' float
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Player_function_c}}
{{Player_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:31, 6 May 2017

This can be between 1.0f - 14.9f

You can change the max in IDA from 15.0. I say 15.0 as the function blrs if what you input is greater than or equal to 15.0 hence why it's 14.9 max default.

Syntax

mp.game.player.setAirDragMultiplierForPlayersVehicle(multiplier);

Required Arguments

  • multiplier: float

Return value

  • Undefined

Example

// todo

See also