NAPI.ACL.DoesPlayerHaveAccessToCommand: Difference between revisions
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==Syntax== | ==Syntax== | ||
{{#tag:pre|{{Template:CSharp_Serverside_namespace}}ACL. | {{#tag:pre|{{Template:CSharp_Serverside_namespace}}ACL.DoesPlayerHaveAccessToCommand(Client player);}} | ||
=== Required Arguments === | === Required Arguments === | ||
Revision as of 09:06, 27 November 2019
Checks whether a player has access to the given command based on the ACL.
Syntax
NAPI.ACL.DoesPlayerHaveAccessToCommand(Client player);
Required Arguments
- player: parameter input should be in Client type
Example
C# Syntax
Parameters
- player: parameter input should be in Client type
Example
[Command("logout", ACLRequired = true)]
public void LogoutCommand(Client sender)
{
if (!NAPI.ACL.IsPlayerLoggedIn(sender))
{
sender.SendChatMessage("~r~You are not logged in.");
return;
}
NAPI.ACL.LogoutPlayer(sender);
sender.SendChatMessage("~g~You have been logged out.");
}