RAGE.Ui.HtmlWindow.Destroy: Difference between revisions

From RAGE Multiplayer Wiki
(Created page with "==Syntax== <pre>void HtmlWindow.Destroy();</pre> {{CSharpContainer| <syntaxhighlight lang="C#"> HtmlWindow CEF; private void openUI() { CEF = new HtmlWindow("package://...")
 
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Line 10: Line 10:
     CEF = new HtmlWindow("package://cef/index.html");
     CEF = new HtmlWindow("package://cef/index.html");
     Rage.Ui.Cursor.Visible = true;
     Rage.Ui.Cursor.Visible = true;
    RAGE.Game.Entity.FreezeEntityPosition(Player.LocalPlayer.Handle, true);
}
}


Line 16: Line 15:
     CEF.Destroy();
     CEF.Destroy();
     Rage.Ui.Cursor.Visible = false;
     Rage.Ui.Cursor.Visible = false;
    RAGE.Game.Entity.FreezeEntityPosition(Player.LocalPlayer.Handle, false);
}
}
</syntaxhighlight>
</syntaxhighlight>
}}
}}

Latest revision as of 12:24, 29 July 2019

Syntax

void HtmlWindow.Destroy();


C# Syntax

HtmlWindow CEF;

private void openUI() {
    CEF = new HtmlWindow("package://cef/index.html");
    Rage.Ui.Cursor.Visible = true;
}

private void destroyUI() {
    CEF.Destroy();
    Rage.Ui.Cursor.Visible = false;
}