VehicleDamage: Difference between revisions

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Event triggered when a vehicle gets damages.
Event triggered when a vehicle gets damage.


==Parameters==
{{ServersideCsJsEvent}}
* '''vehicle'''
* '''bodyHealthLoss'''
* '''engineHealthLoss'''


==Example==
{{CSharpContainer|1=
See [https://wiki.gtanet.work/index.php?title=OnVehicleDamage on GTA Network Wiki].
}}
 
{{JSContainer|
{{Parameters}}
* '''vehicle''': {{RageType|Vehicle}}
* '''bodyHealthLoss''': {{RageType|Number}}
* '''engineHealthLoss''': {{RageType|Number}}
 
{{Example}}
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
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});
});
</syntaxhighlight>
</syntaxhighlight>
}}


[[Category:Vehicle]]
[[Category:Server-side Event]]
[[Category:Server-side Event]]

Revision as of 13:45, 23 May 2019

Event triggered when a vehicle gets damage.

Server-Side
Event

 C#  JavaScript




C# Syntax


JavaScript Syntax

Parameters

  • vehicle: Vehicle
  • bodyHealthLoss: Number
  • engineHealthLoss: Number

Example

mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
 // Do what you want.
});