VehicleDamage: Difference between revisions
m (category) |
No edit summary |
||
| Line 1: | Line 1: | ||
Event triggered when a vehicle gets | Event triggered when a vehicle gets damage. | ||
{{ServersideCsJsEvent}} | |||
==Example | {{CSharpContainer|1= | ||
See [https://wiki.gtanet.work/index.php?title=OnVehicleDamage on GTA Network Wiki]. | |||
}} | |||
{{JSContainer| | |||
{{Parameters}} | |||
* '''vehicle''': {{RageType|Vehicle}} | |||
* '''bodyHealthLoss''': {{RageType|Number}} | |||
* '''engineHealthLoss''': {{RageType|Number}} | |||
{{Example}} | |||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => { | mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => { | ||
| Line 12: | Line 19: | ||
}); | }); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
}} | |||
[[Category:Vehicle]] | |||
[[Category:Server-side Event]] | [[Category:Server-side Event]] | ||
Revision as of 13:45, 23 May 2019
Event triggered when a vehicle gets damage.
Server-Side Event
C# Syntax
See on GTA Network Wiki.
JavaScript Syntax
Parameters
- vehicle: Vehicle
- bodyHealthLoss: Number
- engineHealthLoss: Number
Example
mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
// Do what you want.
});