Vehicle::neonEnabled: Difference between revisions

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This property is used to check whether vehicle neon light is enabled or disabled
This property is used to check whether vehicle neon light is enabled or disabled
== Setter ==
* {{RageType|Boolean}} <code>true</code> to enable neon, <code>false</code> to disable neon.


== Getter ==
== Getter ==
* {{RageType|Boolean}}
* {{RageType|Boolean}} <code>true</code> if neon is enabled, <code>false</code> if neon is disabled.
 
== Setter ==
* {{RageType|Boolean}}


== Example ==
== Example ==
{{ServersideFunction|
{{ServersideCode|
<pre>
<pre>
vehicle.neonEnabled = true; // Enable this vehicle neon
vehicle.neonEnabled = true; // Enable this vehicle neon
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== See also ==
== See also ==
* [[Vehicle::isNeonLightEnabled]] - Client side function
* [[Vehicle::isNeonLightEnabled]] - Client side function
* [https://wiki.gtanet.work/index.php?title=GetVehicleNeonState GetVehicleNeonState] - Same function in C# bridge


[[Category:Vehicle]]
[[Category:Server-side Property]]
[[Category:Server-side Property]]

Revision as of 08:00, 13 May 2019

This property is used to check whether vehicle neon light is enabled or disabled

Setter

  • Boolean true to enable neon, false to disable neon.

Getter

  • Boolean true if neon is enabled, false if neon is disabled.

Example

Server-Side
vehicle.neonEnabled = true; // Enable this vehicle neon

See also