EntityModelChange: Difference between revisions
m (category) |
No edit summary |
||
| Line 1: | Line 1: | ||
Event triggered when an entity changes | Event triggered when an entity model changes. | ||
{{ServersideCsJsEvent}} | |||
== | {{CSharpContainer|1= | ||
{{ | See [https://wiki.gtanet.work/index.php?title=OnPlayerExitColShape on GTA Network Wiki]. | ||
}} | |||
{{JSContainer| | |||
{{Parameters}} | |||
* '''entity''': {{RageType|Entity}} | |||
* '''oldModel''': {{RageType|Number}} - hash of the old model | |||
{{Example}} | |||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
mp.events.add("entityModelChange", (entity, oldModel) => { | mp.events.add("entityModelChange", (entity, oldModel) => { | ||
Revision as of 12:48, 23 May 2019
Event triggered when an entity model changes.
Server-Side Event
C# Syntax
See on GTA Network Wiki.
JavaScript Syntax
Parameters
- entity: Entity
- oldModel: Number - hash of the old model
Example
mp.events.add("entityModelChange", (entity, oldModel) => {
// Do what you want.
});