Gameplay::setGravityLevel: Difference between revisions
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{{Parameters}} | {{Parameters}} | ||
* '''level''' can be from 0 to 3<br>'''0''': 9.8 - normal gravity<br>'''1''': 2.4 - low gravity<br>'''2''': 0.1 - very low gravity<br>'''3''': 0.0 - no gravity<br><br> | * '''level''' can be a '''int''' from 0 to 3<br>'''0''': 9.8 - normal gravity<br>'''1''': 2.4 - low gravity<br>'''2''': 0.1 - very low gravity<br>'''3''': 0.0 - no gravity<br><br> | ||
{{Example}} | {{Example}} | ||
Revision as of 14:49, 21 April 2019
Usage and example
JavaScript Syntax
mp.game.gameplay.setGravityLevel(level);
Parameters
- level can be a int from 0 to 3
0: 9.8 - normal gravity
1: 2.4 - low gravity
2: 0.1 - very low gravity
3: 0.0 - no gravity
Example
mp.game.gameplay.setGravityLevel(0)