Events::add: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
function onPlayerDeath(player, reason, killer) | |||
{ | |||
console.log(player.name + " died."); | |||
} | |||
mp.events.add( | mp.events.add( | ||
{ | { | ||
| Line 18: | Line 23: | ||
{ | { | ||
console.log(player.name + " quit"); | console.log(player.name + " quit"); | ||
} | }, | ||
"playerDeath" : onPlayerDeath | |||
}); | }); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 12:17, 11 September 2016
This function registers event handlers.
Syntax
events.add( associativeArray );
Example
function onPlayerDeath(player, reason, killer)
{
console.log(player.name + " died.");
}
mp.events.add(
{
"playerJoin" : player =>
{
console.log("New player: " + player.name);
},
"playerQuit" : (player, reason) =>
{
console.log(player.name + " quit");
},
"playerDeath" : onPlayerDeath
});