Client-side CSharp functions: Difference between revisions
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==Elements== | ==Elements== | ||
**[[RAGE.Elements.BlipBase.DoesExist|DoesExist]] | |||
**[[RAGE.Elements.BlipBase.GetAlpha|GetAlpha]] | |||
**[[RAGE.Elements.BlipBase.GetHudColour|GetHudColour]] | |||
**[[RAGE.Elements.BlipBase.GetCoords|GetCoords]] | |||
**[[RAGE.Elements.BlipBase.GetInfoIdEntityIndex|GetInfoIdEntityIndex]] | |||
**[[RAGE.Elements.BlipBase.GetSprite|GetSprite]] | |||
**[[RAGE.Elements.BlipBase.IsFlashing|IsFlashing]] | |||
**[[RAGE.Elements.BlipBase.IsShortRange|IsShortRange]] | |||
**[[RAGE.Elements.BlipBase.Pulse|Pulse]] | |||
**[[RAGE.Elements.BlipBase.SetAsFriendly|SetAsFriendly]] | |||
**[[RAGE.Elements.BlipBase.SetAsMissionCreatorBlip|SetAsMissionCreatorBlip]] | |||
**[[RAGE.Elements.BlipBase.SetBright|SetBright]] | |||
**[[RAGE.Elements.BlipBase.SetColour|SetColour]] | |||
**[[RAGE.Elements.BlipBase.SetDisplay|SetDisplay]] | |||
**[[RAGE.Elements.BlipBase.SetFlashes|SetFlashes]] | |||
**[[RAGE.Elements.BlipBase.SetFlashInterval|SetFlashInterval]] | |||
**[[RAGE.Elements.BlipBase.SetHighDetail|SetHighDetail]] | |||
**[[RAGE.Elements.BlipBase.SetNameToPlayerName|SetNameToPlayerName]] | |||
**[[RAGE.Elements.BlipBase.SetRotation|SetRotation]] | |||
**[[RAGE.Elements.BlipBase.SetRouteColour|SetRouteColour]] | |||
**[[RAGE.Elements.BlipBase.SetSecondaryColour|SetSecondaryColour]] | |||
**[[RAGE.Elements.BlipBase.SetSprite|SetSprite]] | |||
**[[RAGE.Elements.BlipBase.ShowHeadingIndicatorOn|ShowHeadingIndicatorOn]] | |||
**[[RAGE.Elements.BlipBase.SetFriendly|SetFriendly]] | |||
**[[RAGE.Elements.BlipBase.GetInfoIdPickupIndex|GetInfoIdPickupIndex]] | |||
**[[RAGE.Elements.CheckpointBase.SetIconRgba|SetIconRgba]] | |||
**[[RAGE.Elements.GameEntityBase.SetGameplayHint|SetGameplayHint]] | |||
**[[RAGE.Elements.GameEntityBase.DecorGetBool|DecorGetBool]] | |||
**[[RAGE.Elements.GameEntityBase.DecorGetInt|DecorGetInt]] | |||
**[[RAGE.Elements.GameEntityBase.DecorSetBool|DecorSetBool]] | |||
**[[RAGE.Elements.GameEntityBase.DecorSetInt|DecorSetInt]] | |||
**[[RAGE.Elements.GameEntityBase.ApplyForceTo|ApplyForceTo]] | |||
**[[RAGE.Elements.GameEntityBase.ClearLastDamageEntity|ClearLastDamageEntity]] | |||
**[[RAGE.Elements.GameEntityBase.DoesBelongToThisScript|DoesBelongToThisScript]] | |||
**[[RAGE.Elements.GameEntityBase.DoesHaveDrawable|DoesHaveDrawable]] | |||
**[[RAGE.Elements.GameEntityBase.ForceAiAndAnimationUpdate|ForceAiAndAnimationUpdate]] | |||
**[[RAGE.Elements.GameEntityBase.GetCollisionNormalOfLastHitFor|GetCollisionNormalOfLastHitFor]] | |||
**[[RAGE.Elements.GameEntityBase.GetAnimCurrentTime|GetAnimCurrentTime]] | |||
**[[RAGE.Elements.GameEntityBase.GetAttachedTo|GetAttachedTo]] | |||
**[[RAGE.Elements.GameEntityBase.GetCollisionDisabled|GetCollisionDisabled]] | |||
**[[RAGE.Elements.GameEntityBase.GetForwardVector|GetForwardVector]] | |||
**[[RAGE.Elements.GameEntityBase.GetForwardY|GetForwardY]] | |||
**[[RAGE.Elements.GameEntityBase.GetPhysicsHeading|GetPhysicsHeading]] | |||
**[[RAGE.Elements.GameEntityBase.GetHeight|GetHeight]] | |||
**[[RAGE.Elements.GameEntityBase.GetLodDist|GetLodDist]] | |||
**[[RAGE.Elements.GameEntityBase.GetMaxHealth|GetMaxHealth]] | |||
**[[RAGE.Elements.GameEntityBase.GetPitch|GetPitch]] | |||
**[[RAGE.Elements.GameEntityBase.GetQuaternion|GetQuaternion]] | |||
**[[RAGE.Elements.GameEntityBase.GetRotation|GetRotation]] | |||
**[[RAGE.Elements.GameEntityBase.GetScript|GetScript]] | |||
**[[RAGE.Elements.GameEntityBase.GetSpeedVector|GetSpeedVector]] | |||
**[[RAGE.Elements.GameEntityBase.GetType|GetType]] | |||
**[[RAGE.Elements.GameEntityBase.GetVelocity|GetVelocity]] | |||
**[[RAGE.Elements.GameEntityBase.GetNearestPlayerTo|GetNearestPlayerTo]] | |||
**[[RAGE.Elements.GameEntityBase.GetOffsetFromGivenWorldCoords|GetOffsetFromGivenWorldCoords]] | |||
**[[RAGE.Elements.GameEntityBase.GetObjectIndexFromIndex|GetObjectIndexFromIndex]] | |||
**[[RAGE.Elements.GameEntityBase.GetVehicleIndexFromIndex|GetVehicleIndexFromIndex]] | |||
**[[RAGE.Elements.GameEntityBase.HasAnimEventFired|HasAnimEventFired]] | |||
**[[RAGE.Elements.GameEntityBase.HasAnimFinished|HasAnimFinished]] | |||
**[[RAGE.Elements.GameEntityBase.HasBeenDamagedByAnyPed|HasBeenDamagedByAnyPed]] | |||
**[[RAGE.Elements.GameEntityBase.HasCollidedWithAnything|HasCollidedWithAnything]] | |||
**[[RAGE.Elements.GameEntityBase.IsAttached|IsAttached]] | |||
**[[RAGE.Elements.GameEntityBase.IsAttachedToAnyPed|IsAttachedToAnyPed]] | |||
**[[RAGE.Elements.GameEntityBase.IsAttachedToEntity|IsAttachedToEntity]] | |||
**[[RAGE.Elements.GameEntityBase.IsAtEntity|IsAtEntity]] | |||
**[[RAGE.Elements.GameEntityBase.IsAPed|IsAPed]] | |||
**[[RAGE.Elements.GameEntityBase.IsDead|IsDead]] | |||
**[[RAGE.Elements.GameEntityBase.IsInAngledArea|IsInAngledArea]] | |||
**[[RAGE.Elements.GameEntityBase.IsInWater|IsInWater]] | |||
**[[RAGE.Elements.GameEntityBase.IsOccluded|IsOccluded]] | |||
**[[RAGE.Elements.GameEntityBase.IsPlayingAnim|IsPlayingAnim]] | |||
**[[RAGE.Elements.GameEntityBase.IsTouchingEntity|IsTouchingEntity]] | |||
**[[RAGE.Elements.GameEntityBase.IsUpright|IsUpright]] | |||
**[[RAGE.Elements.GameEntityBase.IsVisible|IsVisible]] | |||
**[[RAGE.Elements.GameEntityBase.IsWaitingForWorldCollision|IsWaitingForWorldCollision]] | |||
**[[RAGE.Elements.GameEntityBase.PlaySynchronizedAnim|PlaySynchronizedAnim]] | |||
**[[RAGE.Elements.GameEntityBase.ResetAlpha|ResetAlpha]] | |||
**[[RAGE.Elements.GameEntityBase.SetAlwaysPrerender|SetAlwaysPrerender]] | |||
**[[RAGE.Elements.GameEntityBase.SetAnimSpeed|SetAnimSpeed]] | |||
**[[RAGE.Elements.GameEntityBase.SetCanBeDamaged|SetCanBeDamaged]] | |||
**[[RAGE.Elements.GameEntityBase.SetCanBeTargetedWithoutLos|SetCanBeTargetedWithoutLos]] | |||
**[[RAGE.Elements.GameEntityBase.SetCoords|SetCoords]] | |||
**[[RAGE.Elements.GameEntityBase.SetCoords2|SetCoords2]] | |||
**[[RAGE.Elements.GameEntityBase.SetHasGravity|SetHasGravity]] | |||
**[[RAGE.Elements.GameEntityBase.SetHealth|SetHealth]] | |||
**[[RAGE.Elements.GameEntityBase.SetIsTargetPriority|SetIsTargetPriority]] | |||
**[[RAGE.Elements.GameEntityBase.SetLoadCollisionFlag|SetLoadCollisionFlag]] | |||
**[[RAGE.Elements.GameEntityBase.SetMaxHealth|SetMaxHealth]] | |||
**[[RAGE.Elements.GameEntityBase.SetMotionBlur|SetMotionBlur]] | |||
**[[RAGE.Elements.GameEntityBase.SetOnlyDamagedByPlayer|SetOnlyDamagedByPlayer]] | |||
**[[RAGE.Elements.GameEntityBase.SetProofs|SetProofs]] | |||
**[[RAGE.Elements.GameEntityBase.SetRecordsCollisions|SetRecordsCollisions]] | |||
**[[RAGE.Elements.GameEntityBase.SetRotation|SetRotation]] | |||
**[[RAGE.Elements.GameEntityBase.SetTrafficlightOverride|SetTrafficlightOverride]] | |||
**[[RAGE.Elements.GameEntityBase.SetVisible|SetVisible]] | |||
**[[RAGE.Elements.GameEntityBase.StopSynchronizedAnim|StopSynchronizedAnim]] | |||
**[[RAGE.Elements.GameEntityBase.GetHashNameForProp|GetHashNameForProp]] | |||
**[[RAGE.Elements.GameEntityBase.StartFire|StartFire]] | |||
**[[RAGE.Elements.GameEntityBase.AddIcon|AddIcon]] | |||
**[[RAGE.Elements.GameEntityBase.RemoveParticleFxFrom|RemoveParticleFxFrom]] | |||
**[[RAGE.Elements.GameEntityBase.SetIconVisibility|SetIconVisibility]] | |||
**[[RAGE.Elements.GameEntityBase.GetBlipFrom|GetBlipFrom]] | |||
**[[RAGE.Elements.GameEntityBase.ForceRoomFor|ForceRoomFor]] | |||
**[[RAGE.Elements.GameEntityBase.GetKeyForInRoom|GetKeyForInRoom]] | |||
**[[RAGE.Elements.GameEntityBase.CellCamIsCharVisibleNoFaceCheck|CellCamIsCharVisibleNoFaceCheck]] | |||
**[[RAGE.Elements.GameEntityBase.NetworkDoesExistWithNetworkId|NetworkDoesExistWithNetworkId]] | |||
**[[RAGE.Elements.GameEntityBase.NetworkFadeOut|NetworkFadeOut]] | |||
**[[RAGE.Elements.GameEntityBase.NetworkGetIsNetworked|NetworkGetIsNetworked]] | |||
**[[RAGE.Elements.GameEntityBase.NetworkRegisterAsNetworked|NetworkRegisterAsNetworked]] | |||
**[[RAGE.Elements.GameEntityBase.NetworkSetCanBlend|NetworkSetCanBlend]] | |||
**[[RAGE.Elements.GameEntityBase.NetworkUnregisterNetworked|NetworkUnregisterNetworked]] | |||
**[[RAGE.Elements.GameEntityBase.SetLocallyVisible|SetLocallyVisible]] | |||
**[[RAGE.Elements.GameEntityBase.NetworkGetNetworkIdFrom|NetworkGetNetworkIdFrom]] | |||
**[[RAGE.Elements.GameEntityBase.StartShapeTestBound|StartShapeTestBound]] | |||
**[[RAGE.Elements.GameEntityBase.IsFocus|IsFocus]] | |||
**[[RAGE.Elements.GameEntityBase.ClearLastWeaponDamage|ClearLastWeaponDamage]] | |||
**[[RAGE.Elements.MapObjectBase.PlayStreamFrom|PlayStreamFrom]] | |||
**[[RAGE.Elements.MapObjectBase.HasBeenBroken|HasBeenBroken]] | |||
**[[RAGE.Elements.MapObjectBase.MarkForDeletion|MarkForDeletion]] | |||
**[[RAGE.Elements.MapObjectBase.SetActivatePhysicsAsSoonAsItIsUnfrozen|SetActivatePhysicsAsSoonAsItIsUnfrozen]] | |||
**[[RAGE.Elements.MapObjectBase.SetTargettable|SetTargettable]] | |||
**[[RAGE.Elements.MapObjectBase.SetTeamPickup|SetTeamPickup]] | |||
**[[RAGE.Elements.MapObjectBase.SetDisableFragDamage|SetDisableFragDamage]] | |||
**[[RAGE.Elements.MapObjectBase.GetVehicleAttachedToEntity|GetVehicleAttachedToEntity]] | |||
**[[RAGE.Elements.PedBase.TaskLookAtCoord|TaskLookAtCoord]] | |||
**[[RAGE.Elements.PedBase.DisablePainAudio|DisablePainAudio]] | |||
**[[RAGE.Elements.PedBase.IsAmbientSpeechDisabled|IsAmbientSpeechDisabled]] | |||
**[[RAGE.Elements.PedBase.IsInCurrentConversation|IsInCurrentConversation]] | |||
**[[RAGE.Elements.PedBase.PlayPain|PlayPain]] | |||
**[[RAGE.Elements.PedBase.PlayAmbientSpeech1|PlayAmbientSpeech1]] | |||
**[[RAGE.Elements.PedBase.SetTalk|SetTalk]] | |||
**[[RAGE.Elements.PedBase.SetIsDrunk|SetIsDrunk]] | |||
**[[RAGE.Elements.PedBase.StopCurrentPlayingAmbientSpeech|StopCurrentPlayingAmbientSpeech]] | |||
**[[RAGE.Elements.PedBase.StopRingtone|StopRingtone]] | |||
**[[RAGE.Elements.PedBase.IsBeingArrested|IsBeingArrested]] | |||
**[[RAGE.Elements.PedBase.AddVehicleSubtaskAttack|AddVehicleSubtaskAttack]] | |||
**[[RAGE.Elements.PedBase.ClearSecondaryTask|ClearSecondaryTask]] | |||
**[[RAGE.Elements.PedBase.ClearTasksImmediately|ClearTasksImmediately]] | |||
**[[RAGE.Elements.PedBase.GetIsTaskActive|GetIsTaskActive]] | |||
**[[RAGE.Elements.PedBase.GetNavmeshRouteResult|GetNavmeshRouteResult]] | |||
**[[RAGE.Elements.PedBase.GetPhoneGestureAnimCurrentTime|GetPhoneGestureAnimCurrentTime]] | |||
**[[RAGE.Elements.PedBase.GetSequenceProgress|GetSequenceProgress]] | |||
**[[RAGE.Elements.PedBase.IsMountedWeaponTaskUnderneathDrivingTask|IsMountedWeaponTaskUnderneathDrivingTask]] | |||
**[[RAGE.Elements.PedBase.IsMoveBlendRatioSprinting|IsMoveBlendRatioSprinting]] | |||
**[[RAGE.Elements.PedBase.IsMoveBlendRatioWalking|IsMoveBlendRatioWalking]] | |||
**[[RAGE.Elements.PedBase.IsCuffed|IsCuffed]] | |||
**[[RAGE.Elements.PedBase.IsInWrithe|IsInWrithe]] | |||
**[[RAGE.Elements.PedBase.IsRunningArrestTask|IsRunningArrestTask]] | |||
**[[RAGE.Elements.PedBase.IsStill|IsStill]] | |||
**[[RAGE.Elements.PedBase.IsWalking|IsWalking]] | |||
**[[RAGE.Elements.PedBase.HasUseScenarioTask|HasUseScenarioTask]] | |||
**[[RAGE.Elements.PedBase.SetDriveTaskDrivingStyle|SetDriveTaskDrivingStyle]] | |||
**[[RAGE.Elements.PedBase.SetParachuteTaskTarget|SetParachuteTaskTarget]] | |||
**[[RAGE.Elements.PedBase.SetDesiredMoveBlendRatio|SetDesiredMoveBlendRatio]] | |||
**[[RAGE.Elements.PedBase.SetPathCanDropFromHeight|SetPathCanDropFromHeight]] | |||
**[[RAGE.Elements.PedBase.SetPathCanUseLadders|SetPathCanUseLadders]] | |||
**[[RAGE.Elements.PedBase.SetPathPreferToAvoidWater|SetPathPreferToAvoidWater]] | |||
**[[RAGE.Elements.PedBase.SetTaskVehicleChaseBehaviorFlag|SetTaskVehicleChaseBehaviorFlag]] | |||
**[[RAGE.Elements.PedBase.StopAnimPlayback|StopAnimPlayback]] | |||
**[[RAGE.Elements.PedBase.TaskAchieveHeading|TaskAchieveHeading]] | |||
**[[RAGE.Elements.PedBase.TaskAimGunAtEntity|TaskAimGunAtEntity]] | |||
**[[RAGE.Elements.PedBase.TaskArrest|TaskArrest]] | |||
**[[RAGE.Elements.PedBase.TaskClearLookAt|TaskClearLookAt]] | |||
**[[RAGE.Elements.PedBase.TaskClimbLadder|TaskClimbLadder]] | |||
**[[RAGE.Elements.PedBase.TaskCombatHatedTargetsInArea|TaskCombatHatedTargetsInArea]] | |||
**[[RAGE.Elements.PedBase.TaskCower|TaskCower]] | |||
**[[RAGE.Elements.PedBase.TaskFollowNavMeshToCoord|TaskFollowNavMeshToCoord]] | |||
**[[RAGE.Elements.PedBase.TaskFollowToOffsetOfEntity|TaskFollowToOffsetOfEntity]] | |||
**[[RAGE.Elements.PedBase.TaskGetOffBoat|TaskGetOffBoat]] | |||
**[[RAGE.Elements.PedBase.TaskGotoEntityOffset|TaskGotoEntityOffset]] | |||
**[[RAGE.Elements.PedBase.TaskGoToCoordAnyMeans|TaskGoToCoordAnyMeans]] | |||
**[[RAGE.Elements.PedBase.TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed|TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed]] | |||
**[[RAGE.Elements.PedBase.TaskGoToEntityWhileAimingAtEntity|TaskGoToEntityWhileAimingAtEntity]] | |||
**[[RAGE.Elements.PedBase.TaskJump|TaskJump]] | |||
**[[RAGE.Elements.PedBase.TaskLeaveVehicle|TaskLeaveVehicle]] | |||
**[[RAGE.Elements.PedBase.TaskMoveNetworkAdvanced|TaskMoveNetworkAdvanced]] | |||
**[[RAGE.Elements.PedBase.TaskOpenVehicleDoor|TaskOpenVehicleDoor]] | |||
**[[RAGE.Elements.PedBase.TaskParachuteToTarget|TaskParachuteToTarget]] | |||
**[[RAGE.Elements.PedBase.TaskPause|TaskPause]] | |||
**[[RAGE.Elements.PedBase.TaskSlideToCoordHdgRate|TaskSlideToCoordHdgRate]] | |||
**[[RAGE.Elements.PedBase.TaskPlantBomb|TaskPlantBomb]] | |||
**[[RAGE.Elements.PedBase.TaskPlayAnimAdvanced|TaskPlayAnimAdvanced]] | |||
**[[RAGE.Elements.PedBase.TaskPutDirectlyIntoCover|TaskPutDirectlyIntoCover]] | |||
**[[RAGE.Elements.PedBase.TaskRappelFromHeli|TaskRappelFromHeli]] | |||
**[[RAGE.Elements.PedBase.TaskReloadWeapon|TaskReloadWeapon]] | |||
**[[RAGE.Elements.PedBase.TaskSeekCoverFrom|TaskSeekCoverFrom]] | |||
**[[RAGE.Elements.PedBase.TaskSeekCoverToCoords|TaskSeekCoverToCoords]] | |||
**[[RAGE.Elements.PedBase.TaskShockingEventReact|TaskShockingEventReact]] | |||
**[[RAGE.Elements.PedBase.TaskShuffleToNextVehicleSeat|TaskShuffleToNextVehicleSeat]] | |||
**[[RAGE.Elements.PedBase.TaskSmartFleeCoord|TaskSmartFleeCoord]] | |||
**[[RAGE.Elements.PedBase.TaskStandGuard|TaskStandGuard]] | |||
**[[RAGE.Elements.PedBase.TaskStartScenarioAtPosition|TaskStartScenarioAtPosition]] | |||
**[[RAGE.Elements.PedBase.TaskStayInCover|TaskStayInCover]] | |||
**[[RAGE.Elements.PedBase.TaskSwapWeapon|TaskSwapWeapon]] | |||
**[[RAGE.Elements.PedBase.TaskSynchronizedScene|TaskSynchronizedScene]] | |||
**[[RAGE.Elements.PedBase.TaskTurnToFaceCoord|TaskTurnToFaceCoord]] | |||
**[[RAGE.Elements.PedBase.TaskUseMobilePhone|TaskUseMobilePhone]] | |||
**[[RAGE.Elements.PedBase.TaskUseNearestScenarioToCoord|TaskUseNearestScenarioToCoord]] | |||
**[[RAGE.Elements.PedBase.TaskVehicleAimAtCoord|TaskVehicleAimAtCoord]] | |||
**[[RAGE.Elements.PedBase.TaskVehicleDriveToCoord|TaskVehicleDriveToCoord]] | |||
**[[RAGE.Elements.PedBase.TaskVehicleDriveWander|TaskVehicleDriveWander]] | |||
**[[RAGE.Elements.PedBase.TaskVehicleFollowWaypointRecording|TaskVehicleFollowWaypointRecording]] | |||
**[[RAGE.Elements.PedBase.TaskVehicleMissionCoorsTarget|TaskVehicleMissionCoorsTarget]] | |||
**[[RAGE.Elements.PedBase.TaskVehiclePark|TaskVehiclePark]] | |||
**[[RAGE.Elements.PedBase.TaskVehicleShootAt|TaskVehicleShootAt]] | |||
**[[RAGE.Elements.PedBase.TaskWanderStandard|TaskWanderStandard]] | |||
**[[RAGE.Elements.PedBase.TaskWrithe|TaskWrithe]] | |||
**[[RAGE.Elements.PedBase.UpdateTaskHandsUpDuration|UpdateTaskHandsUpDuration]] | |||
**[[RAGE.Elements.PedBase.TaskFollowNavMeshToCoordAdvanced|TaskFollowNavMeshToCoordAdvanced]] | |||
**[[RAGE.Elements.PedBase.AddOwnedExplosion|AddOwnedExplosion]] | |||
**[[RAGE.Elements.PedBase.DoesHaveAiBlip|DoesHaveAiBlip]] | |||
**[[RAGE.Elements.PedBase.SetAiBlipMaxDistance|SetAiBlipMaxDistance]] | |||
**[[RAGE.Elements.PedBase.EnableTennisMode|EnableTennisMode]] | |||
**[[RAGE.Elements.PedBase.NetworkAddToSynchronisedScene|NetworkAddToSynchronisedScene]] | |||
**[[RAGE.Elements.PedBase.ToNet|ToNet]] | |||
**[[RAGE.Elements.PedBase.DetachPortablePickupFrom|DetachPortablePickupFrom]] | |||
**[[RAGE.Elements.PedBase.AddArmourTo|AddArmourTo]] | |||
**[[RAGE.Elements.PedBase.SetFacialDecoration|SetFacialDecoration]] | |||
**[[RAGE.Elements.PedBase.ApplyBlood|ApplyBlood]] | |||
**[[RAGE.Elements.PedBase.ApplyBloodDamageByZone|ApplyBloodDamageByZone]] | |||
**[[RAGE.Elements.PedBase.ApplyDamageDecal|ApplyDamageDecal]] | |||
**[[RAGE.Elements.PedBase.CanKnockOffVehicle|CanKnockOffVehicle]] | |||
**[[RAGE.Elements.PedBase.CanRagdoll|CanRagdoll]] | |||
**[[RAGE.Elements.PedBase.ClearFacialIdleAnimOverride|ClearFacialIdleAnimOverride]] | |||
**[[RAGE.Elements.PedBase.ClearAlternateWalkAnim|ClearAlternateWalkAnim]] | |||
**[[RAGE.Elements.PedBase.ClearDamageDecalByZone|ClearDamageDecalByZone]] | |||
**[[RAGE.Elements.PedBase.ClearFacialDecorations|ClearFacialDecorations]] | |||
**[[RAGE.Elements.PedBase.ClearLastDamageBone|ClearLastDamageBone]] | |||
**[[RAGE.Elements.PedBase.ClearWetness|ClearWetness]] | |||
**[[RAGE.Elements.PedBase.Clone|Clone]] | |||
**[[RAGE.Elements.PedBase.ExplodeHead|ExplodeHead]] | |||
**[[RAGE.Elements.PedBase.ForceMotionState|ForceMotionState]] | |||
**[[RAGE.Elements.PedBase.GetCombatFloat|GetCombatFloat]] | |||
**[[RAGE.Elements.PedBase.GetJackTarget|GetJackTarget]] | |||
**[[RAGE.Elements.PedBase.IsOnMount|IsOnMount]] | |||
**[[RAGE.Elements.PedBase.GetNumberOfDrawableVariations|GetNumberOfDrawableVariations]] | |||
**[[RAGE.Elements.PedBase.GetNumberOfPropTextureVariations|GetNumberOfPropTextureVariations]] | |||
**[[RAGE.Elements.PedBase.GetsJacker|GetsJacker]] | |||
**[[RAGE.Elements.PedBase.GetAlertness|GetAlertness]] | |||
**[[RAGE.Elements.PedBase.GetBoneCoords|GetBoneCoords]] | |||
**[[RAGE.Elements.PedBase.GetCauseOfDeath|GetCauseOfDeath]] | |||
**[[RAGE.Elements.PedBase.GetCombatRange|GetCombatRange]] | |||
**[[RAGE.Elements.PedBase.GetDecorationsState|GetDecorationsState]] | |||
**[[RAGE.Elements.PedBase.GetDrawableVariation|GetDrawableVariation]] | |||
**[[RAGE.Elements.PedBase.GetExtractedDisplacement|GetExtractedDisplacement]] | |||
**[[RAGE.Elements.PedBase.GetHeadBlendData|GetHeadBlendData]] | |||
**[[RAGE.Elements.PedBase.GetLastDamageBone|GetLastDamageBone]] | |||
**[[RAGE.Elements.PedBase.GetMoney|GetMoney]] | |||
**[[RAGE.Elements.PedBase.GetNearbyVehicles|GetNearbyVehicles]] | |||
**[[RAGE.Elements.PedBase.GetParachuteLandingType|GetParachuteLandingType]] | |||
**[[RAGE.Elements.PedBase.GetParachuteTintIndex|GetParachuteTintIndex]] | |||
**[[RAGE.Elements.PedBase.GetPropTextureIndex|GetPropTextureIndex]] | |||
**[[RAGE.Elements.PedBase.GetRelationshipGroupDefaultHash|GetRelationshipGroupDefaultHash]] | |||
**[[RAGE.Elements.PedBase.GetResetFlag|GetResetFlag]] | |||
**[[RAGE.Elements.PedBase.GetStealthMovement|GetStealthMovement]] | |||
**[[RAGE.Elements.PedBase.GetTimeOfDeath|GetTimeOfDeath]] | |||
**[[RAGE.Elements.PedBase.GetPlayerIsFollowing|GetPlayerIsFollowing]] | |||
**[[RAGE.Elements.PedBase.GetVehicleIsEntering|GetVehicleIsEntering]] | |||
**[[RAGE.Elements.PedBase.GetVehicleIsTryingToEnter|GetVehicleIsTryingToEnter]] | |||
**[[RAGE.Elements.PedBase.GiveHelmet|GiveHelmet]] | |||
**[[RAGE.Elements.PedBase.HasHeadBlendFinished|HasHeadBlendFinished]] | |||
**[[RAGE.Elements.PedBase.IsConversationDead|IsConversationDead]] | |||
**[[RAGE.Elements.PedBase.IsheadshotValid|IsheadshotValid]] | |||
**[[RAGE.Elements.PedBase.IsAPlayer|IsAPlayer]] | |||
**[[RAGE.Elements.PedBase.IsBeingStealthKilled|IsBeingStealthKilled]] | |||
**[[RAGE.Elements.PedBase.IsBlushColorValid|IsBlushColorValid]] | |||
**[[RAGE.Elements.PedBase.IsComponentVariationValid|IsComponentVariationValid]] | |||
**[[RAGE.Elements.PedBase.IsDiving|IsDiving]] | |||
**[[RAGE.Elements.PedBase.IsDucking|IsDucking]] | |||
**[[RAGE.Elements.PedBase.IsFacingPed|IsFacingPed]] | |||
**[[RAGE.Elements.PedBase.IsFatallyInjured|IsFatallyInjured]] | |||
**[[RAGE.Elements.PedBase.IsGettingIntoAVehicle|IsGettingIntoAVehicle]] | |||
**[[RAGE.Elements.PedBase.IsGroupMember|IsGroupMember]] | |||
**[[RAGE.Elements.PedBase.IsHangingOnToVehicle|IsHangingOnToVehicle]] | |||
**[[RAGE.Elements.PedBase.IsHeadtrackingPed|IsHeadtrackingPed]] | |||
**[[RAGE.Elements.PedBase.IsHurt|IsHurt]] | |||
**[[RAGE.Elements.PedBase.IsInAnyBoat|IsInAnyBoat]] | |||
**[[RAGE.Elements.PedBase.IsInAnyPlane|IsInAnyPlane]] | |||
**[[RAGE.Elements.PedBase.IsInAnySub|IsInAnySub]] | |||
**[[RAGE.Elements.PedBase.IsInAnyTrain|IsInAnyTrain]] | |||
**[[RAGE.Elements.PedBase.IsInCombat|IsInCombat]] | |||
**[[RAGE.Elements.PedBase.IsInCoverFacingLeft|IsInCoverFacingLeft]] | |||
**[[RAGE.Elements.PedBase.IsInGroup|IsInGroup]] | |||
**[[RAGE.Elements.PedBase.IsInMeleeCombat|IsInMeleeCombat]] | |||
**[[RAGE.Elements.PedBase.IsInParachuteFreeFall|IsInParachuteFreeFall]] | |||
**[[RAGE.Elements.PedBase.IsJacking|IsJacking]] | |||
**[[RAGE.Elements.PedBase.IsJumpingOutOfVehicle|IsJumpingOutOfVehicle]] | |||
**[[RAGE.Elements.PedBase.IsMale|IsMale]] | |||
**[[RAGE.Elements.PedBase.IsOnAnyBike|IsOnAnyBike]] | |||
**[[RAGE.Elements.PedBase.IsOnSpecificVehicle|IsOnSpecificVehicle]] | |||
**[[RAGE.Elements.PedBase.IsPerformingStealthKill|IsPerformingStealthKill]] | |||
**[[RAGE.Elements.PedBase.IsProne|IsProne]] | |||
**[[RAGE.Elements.PedBase.IsReloading|IsReloading]] | |||
**[[RAGE.Elements.PedBase.IsRunningMobilePhoneTask|IsRunningMobilePhoneTask]] | |||
**[[RAGE.Elements.PedBase.IsShooting|IsShooting]] | |||
**[[RAGE.Elements.PedBase.IsSittingInAnyVehicle|IsSittingInAnyVehicle]] | |||
**[[RAGE.Elements.PedBase.IsStopped|IsStopped]] | |||
**[[RAGE.Elements.PedBase.IsSwimmingUnderWater|IsSwimmingUnderWater]] | |||
**[[RAGE.Elements.PedBase.IsTryingToEnterALockedVehicle|IsTryingToEnterALockedVehicle]] | |||
**[[RAGE.Elements.PedBase.IsUsingAnyScenario|IsUsingAnyScenario]] | |||
**[[RAGE.Elements.PedBase.IsVaulting|IsVaulting]] | |||
**[[RAGE.Elements.PedBase.IsScriptedScenarioUsingConditionalAnim|IsScriptedScenarioUsingConditionalAnim]] | |||
**[[RAGE.Elements.PedBase.KnockOffProp|KnockOffProp]] | |||
**[[RAGE.Elements.PedBase.PlayFacialAnim|PlayFacialAnim]] | |||
**[[RAGE.Elements.PedBase.Registerheadshot|Registerheadshot]] | |||
**[[RAGE.Elements.PedBase.RemoveDefensiveArea|RemoveDefensiveArea]] | |||
**[[RAGE.Elements.PedBase.RemoveHelmet|RemoveHelmet]] | |||
**[[RAGE.Elements.PedBase.ResetInVehicleContext|ResetInVehicleContext]] | |||
**[[RAGE.Elements.PedBase.ResetMovementClipset|ResetMovementClipset]] | |||
**[[RAGE.Elements.PedBase.ResetStrafeClipset|ResetStrafeClipset]] | |||
**[[RAGE.Elements.PedBase.ClearBloodDamage|ClearBloodDamage]] | |||
**[[RAGE.Elements.PedBase.Resurrect|Resurrect]] | |||
**[[RAGE.Elements.PedBase.SetBlockingOfNonTemporaryEvents|SetBlockingOfNonTemporaryEvents]] | |||
**[[RAGE.Elements.PedBase.SetCombatFloat|SetCombatFloat]] | |||
**[[RAGE.Elements.PedBase.SetEnableHandcuffs|SetEnableHandcuffs]] | |||
**[[RAGE.Elements.PedBase.SetEnableScuba|SetEnableScuba]] | |||
**[[RAGE.Elements.PedBase.SetEyeColor|SetEyeColor]] | |||
**[[RAGE.Elements.PedBase.SetAccuracy|SetAccuracy]] | |||
**[[RAGE.Elements.PedBase.SetAllowedToDuck|SetAllowedToDuck]] | |||
**[[RAGE.Elements.PedBase.SetAlternateMovementAnim|SetAlternateMovementAnim]] | |||
**[[RAGE.Elements.PedBase.SetAngledDefensiveArea|SetAngledDefensiveArea]] | |||
**[[RAGE.Elements.PedBase.SetAsCop|SetAsCop]] | |||
**[[RAGE.Elements.PedBase.SetAsGroupLeader|SetAsGroupLeader]] | |||
**[[RAGE.Elements.PedBase.SetBlendFromParents|SetBlendFromParents]] | |||
**[[RAGE.Elements.PedBase.SetCanArmIk|SetCanArmIk]] | |||
**[[RAGE.Elements.PedBase.SetCanBeKnockedOffVehicle|SetCanBeKnockedOffVehicle]] | |||
**[[RAGE.Elements.PedBase.SetCanBeTargetedWhenInjured|SetCanBeTargetedWhenInjured]] | |||
**[[RAGE.Elements.PedBase.SetCanBeTargetted|SetCanBeTargetted]] | |||
**[[RAGE.Elements.PedBase.SetCanBeTargettedByTeam|SetCanBeTargettedByTeam]] | |||
**[[RAGE.Elements.PedBase.SetCanEvasiveDive|SetCanEvasiveDive]] | |||
**[[RAGE.Elements.PedBase.SetCanLegIk|SetCanLegIk]] | |||
**[[RAGE.Elements.PedBase.SetCanPlayAmbientAnims|SetCanPlayAmbientAnims]] | |||
**[[RAGE.Elements.PedBase.SetCanPlayGestureAnims|SetCanPlayGestureAnims]] | |||
**[[RAGE.Elements.PedBase.SetCanRagdoll|SetCanRagdoll]] | |||
**[[RAGE.Elements.PedBase.SetCanSmashGlass|SetCanSmashGlass]] | |||
**[[RAGE.Elements.PedBase.SetCanTeleportToGroupLeader|SetCanTeleportToGroupLeader]] | |||
**[[RAGE.Elements.PedBase.SetCanUseAutoConversationLookat|SetCanUseAutoConversationLookat]] | |||
**[[RAGE.Elements.PedBase.SetClothProne|SetClothProne]] | |||
**[[RAGE.Elements.PedBase.SetCombatAttributes|SetCombatAttributes]] | |||
**[[RAGE.Elements.PedBase.SetCombatRange|SetCombatRange]] | |||
**[[RAGE.Elements.PedBase.SetConfigFlag|SetConfigFlag]] | |||
**[[RAGE.Elements.PedBase.SetCoordsNoGang|SetCoordsNoGang]] | |||
**[[RAGE.Elements.PedBase.SetDefaultComponentVariation|SetDefaultComponentVariation]] | |||
**[[RAGE.Elements.PedBase.SetDefensiveAreaDirection|SetDefensiveAreaDirection]] | |||
**[[RAGE.Elements.PedBase.SetDesiredHeading|SetDesiredHeading]] | |||
**[[RAGE.Elements.PedBase.SetDiesInSinkingVehicle|SetDiesInSinkingVehicle]] | |||
**[[RAGE.Elements.PedBase.SetDiesInWater|SetDiesInWater]] | |||
**[[RAGE.Elements.PedBase.SetDriveByClipsetOverride|SetDriveByClipsetOverride]] | |||
**[[RAGE.Elements.PedBase.SetEnableWeaponBlocking|SetEnableWeaponBlocking]] | |||
**[[RAGE.Elements.PedBase.SetFiringPattern|SetFiringPattern]] | |||
**[[RAGE.Elements.PedBase.SetGeneratesDeadBodyEvents|SetGeneratesDeadBodyEvents]] | |||
**[[RAGE.Elements.PedBase.SetGetOutUpsideDownVehicle|SetGetOutUpsideDownVehicle]] | |||
**[[RAGE.Elements.PedBase.SetGroupMemberPassengerIndex|SetGroupMemberPassengerIndex]] | |||
**[[RAGE.Elements.PedBase.SetHeadBlendData|SetHeadBlendData]] | |||
**[[RAGE.Elements.PedBase.SetHeadOverlayColor|SetHeadOverlayColor]] | |||
**[[RAGE.Elements.PedBase.SetHelmet|SetHelmet]] | |||
**[[RAGE.Elements.PedBase.SetHelmetPropIndex|SetHelmetPropIndex]] | |||
**[[RAGE.Elements.PedBase.SetIdRange|SetIdRange]] | |||
**[[RAGE.Elements.PedBase.SetInVehicleContext|SetInVehicleContext]] | |||
**[[RAGE.Elements.PedBase.SetLegIkMode|SetLegIkMode]] | |||
**[[RAGE.Elements.PedBase.SetMaxHealth|SetMaxHealth]] | |||
**[[RAGE.Elements.PedBase.SetMaxTimeInWater|SetMaxTimeInWater]] | |||
**[[RAGE.Elements.PedBase.SetFaceFeature|SetFaceFeature]] | |||
**[[RAGE.Elements.PedBase.SetMinMoveBlendRatio|SetMinMoveBlendRatio]] | |||
**[[RAGE.Elements.PedBase.SetMoney|SetMoney]] | |||
**[[RAGE.Elements.PedBase.SetMovementClipset|SetMovementClipset]] | |||
**[[RAGE.Elements.PedBase.SetMoveRateOverride|SetMoveRateOverride]] | |||
**[[RAGE.Elements.PedBase.SetParachuteTintIndex|SetParachuteTintIndex]] | |||
**[[RAGE.Elements.PedBase.SetPreferredCoverSet|SetPreferredCoverSet]] | |||
**[[RAGE.Elements.PedBase.SetPrimaryLookat|SetPrimaryLookat]] | |||
**[[RAGE.Elements.PedBase.SetRagdollForceFall|SetRagdollForceFall]] | |||
**[[RAGE.Elements.PedBase.SetRandomComponentVariation|SetRandomComponentVariation]] | |||
**[[RAGE.Elements.PedBase.SetRelationshipGroupDefaultHash|SetRelationshipGroupDefaultHash]] | |||
**[[RAGE.Elements.PedBase.SetReserveParachuteTintIndex|SetReserveParachuteTintIndex]] | |||
**[[RAGE.Elements.PedBase.SetSeeingRange|SetSeeingRange]] | |||
**[[RAGE.Elements.PedBase.SetShootRate|SetShootRate]] | |||
**[[RAGE.Elements.PedBase.SetStayInVehicleWhenJacked|SetStayInVehicleWhenJacked]] | |||
**[[RAGE.Elements.PedBase.SetSteersAroundObjects|SetSteersAroundObjects]] | |||
**[[RAGE.Elements.PedBase.SetSteersAroundVehicles|SetSteersAroundVehicles]] | |||
**[[RAGE.Elements.PedBase.SetSuffersCriticalHits|SetSuffersCriticalHits]] | |||
**[[RAGE.Elements.PedBase.SetTargetLossResponse|SetTargetLossResponse]] | |||
**[[RAGE.Elements.PedBase.SetToLoadCover|SetToLoadCover]] | |||
**[[RAGE.Elements.PedBase.SetToRagdollWithFall|SetToRagdollWithFall]] | |||
**[[RAGE.Elements.PedBase.SetVisualFieldCenterAngle|SetVisualFieldCenterAngle]] | |||
**[[RAGE.Elements.PedBase.SetVisualFieldMaxElevationAngle|SetVisualFieldMaxElevationAngle]] | |||
**[[RAGE.Elements.PedBase.SetVisualFieldMinElevationAngle|SetVisualFieldMinElevationAngle]] | |||
**[[RAGE.Elements.PedBase.SetWeaponMovementClipset|SetWeaponMovementClipset]] | |||
**[[RAGE.Elements.PedBase.SetWetnessHeight|SetWetnessHeight]] | |||
**[[RAGE.Elements.PedBase.SetScriptedAnimSeatOffset|SetScriptedAnimSeatOffset]] | |||
**[[RAGE.Elements.PedBase.UpdateHeadBlendData|UpdateHeadBlendData]] | |||
**[[RAGE.Elements.PedBase.WasKilledByTakedown|WasKilledByTakedown]] | |||
**[[RAGE.Elements.PedBase.SetNameDebug|SetNameDebug]] | |||
**[[RAGE.Elements.PedBase.SetPopulationBudget|SetPopulationBudget]] | |||
**[[RAGE.Elements.PedBase.SetTargettableVehicleDestroy|SetTargettableVehicleDestroy]] | |||
**[[RAGE.Elements.PedBase.ClearLastWeaponDamage|ClearLastWeaponDamage]] | |||
**[[RAGE.Elements.PedBase.GetAmmoInClip|GetAmmoInClip]] | |||
**[[RAGE.Elements.PedBase.GetBestWeapon|GetBestWeapon]] | |||
**[[RAGE.Elements.PedBase.GetCurrentWeapon|GetCurrentWeapon]] | |||
**[[RAGE.Elements.PedBase.GetIsGadgetEquipped|GetIsGadgetEquipped]] | |||
**[[RAGE.Elements.PedBase.GetMaxAmmo|GetMaxAmmo]] | |||
**[[RAGE.Elements.PedBase.GetMaxRangeOfCurrentWeapon|GetMaxRangeOfCurrentWeapon]] | |||
**[[RAGE.Elements.PedBase.GetAmmoTypeFromWeapon|GetAmmoTypeFromWeapon]] | |||
**[[RAGE.Elements.PedBase.GetAmmoTypeFromWeapon2|GetAmmoTypeFromWeapon2]] | |||
**[[RAGE.Elements.PedBase.GetWeaponTintIndex|GetWeaponTintIndex]] | |||
**[[RAGE.Elements.PedBase.GetWeaponObjectFrom|GetWeaponObjectFrom]] | |||
**[[RAGE.Elements.PedBase.GiveWeaponComponentTo|GiveWeaponComponentTo]] | |||
**[[RAGE.Elements.PedBase.HasBeenDamagedByWeapon|HasBeenDamagedByWeapon]] | |||
**[[RAGE.Elements.PedBase.HasGotWeaponComponent|HasGotWeaponComponent]] | |||
**[[RAGE.Elements.PedBase.IsFlashLightOn|IsFlashLightOn]] | |||
**[[RAGE.Elements.PedBase.IsCurrentWeaponSilenced|IsCurrentWeaponSilenced]] | |||
**[[RAGE.Elements.PedBase.IsWeaponReadyToShoot|IsWeaponReadyToShoot]] | |||
**[[RAGE.Elements.PedBase.SkipNextReloading|SkipNextReloading]] | |||
**[[RAGE.Elements.PedBase.RemoveWeaponComponentFrom|RemoveWeaponComponentFrom]] | |||
**[[RAGE.Elements.PedBase.SetAmmoInClip|SetAmmoInClip]] | |||
**[[RAGE.Elements.PedBase.SetCurrentWeapon|SetCurrentWeapon]] | |||
**[[RAGE.Elements.PedBase.SetAmmoByType|SetAmmoByType]] | |||
**[[RAGE.Elements.PedBase.SetChanceOfFiringBlanks|SetChanceOfFiringBlanks]] | |||
**[[RAGE.Elements.PedBase.SetDropsInventoryWeapon|SetDropsInventoryWeapon]] | |||
**[[RAGE.Elements.PedBase.SetDropsWeaponsWhenDead|SetDropsWeaponsWhenDead]] | |||
**[[RAGE.Elements.PedBase.SetInfiniteAmmo|SetInfiniteAmmo]] | |||
**[[RAGE.Elements.PedBase.SetWeaponTintIndex|SetWeaponTintIndex]] | |||
**[[RAGE.Elements.VehicleBase.BlipSiren|BlipSiren]] | |||
**[[RAGE.Elements.VehicleBase.SetAudio|SetAudio]] | |||
**[[RAGE.Elements.VehicleBase.GetHornHash|GetHornHash]] | |||
**[[RAGE.Elements.VehicleBase.OverrideVehHorn|OverrideVehHorn]] | |||
**[[RAGE.Elements.VehicleBase.PlayDoorCloseSound|PlayDoorCloseSound]] | |||
**[[RAGE.Elements.VehicleBase.SetAudioPriority|SetAudioPriority]] | |||
**[[RAGE.Elements.VehicleBase.SoundHornThisFrame|SoundHornThisFrame]] | |||
**[[RAGE.Elements.VehicleBase.SetBoostActive|SetBoostActive]] | |||
**[[RAGE.Elements.VehicleBase.SetRadioLoud|SetRadioLoud]] | |||
**[[RAGE.Elements.VehicleBase.UseSirenAsHorn|UseSirenAsHorn]] | |||
**[[RAGE.Elements.VehicleBase.TaskPlayAnim|TaskPlayAnim]] | |||
**[[RAGE.Elements.VehicleBase.DoesHaveDecal|DoesHaveDecal]] | |||
**[[RAGE.Elements.VehicleBase.WashDecalsFrom|WashDecalsFrom]] | |||
**[[RAGE.Elements.VehicleBase.SetNetworkNonContact|SetNetworkNonContact]] | |||
**[[RAGE.Elements.VehicleBase.IsNodeIdValid|IsNodeIdValid]] | |||
**[[RAGE.Elements.VehicleBase.CreateRandomPedAsDriver|CreateRandomPedAsDriver]] | |||
**[[RAGE.Elements.VehicleBase.AddUpsidedownCheck|AddUpsidedownCheck]] | |||
**[[RAGE.Elements.VehicleBase.AreAnySeatsFree|AreAnySeatsFree]] | |||
**[[RAGE.Elements.VehicleBase.AreWingsIntact|AreWingsIntact]] | |||
**[[RAGE.Elements.VehicleBase.AttachToTrailer|AttachToTrailer]] | |||
**[[RAGE.Elements.VehicleBase.GetBoatAnchor|GetBoatAnchor]] | |||
**[[RAGE.Elements.VehicleBase.ClearCustomPrimaryColour|ClearCustomPrimaryColour]] | |||
**[[RAGE.Elements.VehicleBase.CloseBombBayDoors|CloseBombBayDoors]] | |||
**[[RAGE.Elements.VehicleBase.DetachFromAnyCargobob|DetachFromAnyCargobob]] | |||
**[[RAGE.Elements.VehicleBase.DetachFromCargobob|DetachFromCargobob]] | |||
**[[RAGE.Elements.VehicleBase.DisablePlaneAileron|DisablePlaneAileron]] | |||
**[[RAGE.Elements.VehicleBase.DoesHaveRoof|DoesHaveRoof]] | |||
**[[RAGE.Elements.VehicleBase.DoesHaveWeapons|DoesHaveWeapons]] | |||
**[[RAGE.Elements.VehicleBase.ExplodeInCutscene|ExplodeInCutscene]] | |||
**[[RAGE.Elements.VehicleBase.HasJumpingAbility|HasJumpingAbility]] | |||
**[[RAGE.Elements.VehicleBase.IsDamaged|IsDamaged]] | |||
**[[RAGE.Elements.VehicleBase.GetSuspensionHeight|GetSuspensionHeight]] | |||
**[[RAGE.Elements.VehicleBase.HasRocketBoost|HasRocketBoost]] | |||
**[[RAGE.Elements.VehicleBase.GetHeliEngineHealth|GetHeliEngineHealth]] | |||
**[[RAGE.Elements.VehicleBase.DoesHaveDoor|DoesHaveDoor]] | |||
**[[RAGE.Elements.VehicleBase.GetIsRightHeadlightDamaged|GetIsRightHeadlightDamaged]] | |||
**[[RAGE.Elements.VehicleBase.GetIsPrimaryColourCustom|GetIsPrimaryColourCustom]] | |||
**[[RAGE.Elements.VehicleBase.GetLandingGearState|GetLandingGearState]] | |||
**[[RAGE.Elements.VehicleBase.GetLiveryName|GetLiveryName]] | |||
**[[RAGE.Elements.VehicleBase.GetModTextLabel|GetModTextLabel]] | |||
**[[RAGE.Elements.VehicleBase.GetNumberOfDoors|GetNumberOfDoors]] | |||
**[[RAGE.Elements.VehicleBase.GetNumMods|GetNumMods]] | |||
**[[RAGE.Elements.VehicleBase.GetPedUsingDoor|GetPedUsingDoor]] | |||
**[[RAGE.Elements.VehicleBase.GetBodyHealth|GetBodyHealth]] | |||
**[[RAGE.Elements.VehicleBase.CanParachuteBeActivated|CanParachuteBeActivated]] | |||
**[[RAGE.Elements.VehicleBase.GetClass|GetClass]] | |||
**[[RAGE.Elements.VehicleBase.GetColours|GetColours]] | |||
**[[RAGE.Elements.VehicleBase.GetCustomPrimaryColour|GetCustomPrimaryColour]] | |||
**[[RAGE.Elements.VehicleBase.GetDeformationAtPos|GetDeformationAtPos]] | |||
**[[RAGE.Elements.VehicleBase.GetDoorsLockedForPlayer|GetDoorsLockedForPlayer]] | |||
**[[RAGE.Elements.VehicleBase.GetDoorLockStatus|GetDoorLockStatus]] | |||
**[[RAGE.Elements.VehicleBase.GetEnveffScale|GetEnveffScale]] | |||
**[[RAGE.Elements.VehicleBase.GetInteriorColour|GetInteriorColour]] | |||
**[[RAGE.Elements.VehicleBase.HasParachute|HasParachute]] | |||
**[[RAGE.Elements.VehicleBase.GetLayoutHash|GetLayoutHash]] | |||
**[[RAGE.Elements.VehicleBase.GetLivery|GetLivery]] | |||
**[[RAGE.Elements.VehicleBase.GetOwner|GetOwner]] | |||
**[[RAGE.Elements.VehicleBase.GetMaxNumberOfPassengers|GetMaxNumberOfPassengers]] | |||
**[[RAGE.Elements.VehicleBase.GetMod|GetMod]] | |||
**[[RAGE.Elements.VehicleBase.GetModColor1Name|GetModColor1Name]] | |||
**[[RAGE.Elements.VehicleBase.GetModColor2Name|GetModColor2Name]] | |||
**[[RAGE.Elements.VehicleBase.GetModKit|GetModKit]] | |||
**[[RAGE.Elements.VehicleBase.GetModModifierValue|GetModModifierValue]] | |||
**[[RAGE.Elements.VehicleBase.GetNeonLightsColour|GetNeonLightsColour]] | |||
**[[RAGE.Elements.VehicleBase.GetNumberOfPassengers|GetNumberOfPassengers]] | |||
**[[RAGE.Elements.VehicleBase.GetNumberPlateTextIndex|GetNumberPlateTextIndex]] | |||
**[[RAGE.Elements.VehicleBase.GetPlateType|GetPlateType]] | |||
**[[RAGE.Elements.VehicleBase.GetTyresCanBurst|GetTyresCanBurst]] | |||
**[[RAGE.Elements.VehicleBase.GetWheelType|GetWheelType]] | |||
**[[RAGE.Elements.VehicleBase.IsModLoadDone|IsModLoadDone]] | |||
**[[RAGE.Elements.VehicleBase.IsBig|IsBig]] | |||
**[[RAGE.Elements.VehicleBase.IsHeliPartBroken|IsHeliPartBroken]] | |||
**[[RAGE.Elements.VehicleBase.IsRocketBoostActive|IsRocketBoostActive]] | |||
**[[RAGE.Elements.VehicleBase.IsToggleModOn|IsToggleModOn]] | |||
**[[RAGE.Elements.VehicleBase.IsAttachedToCargobob|IsAttachedToCargobob]] | |||
**[[RAGE.Elements.VehicleBase.IsAttachedToTrailer|IsAttachedToTrailer]] | |||
**[[RAGE.Elements.VehicleBase.IsBumperBrokenOff|IsBumperBrokenOff]] | |||
**[[RAGE.Elements.VehicleBase.IsDoorFullyOpen|IsDoorFullyOpen]] | |||
**[[RAGE.Elements.VehicleBase.IsExtraTurnedOn|IsExtraTurnedOn]] | |||
**[[RAGE.Elements.VehicleBase.IsInBurnout|IsInBurnout]] | |||
**[[RAGE.Elements.VehicleBase.IsOnAllWheels|IsOnAllWheels]] | |||
**[[RAGE.Elements.VehicleBase.IsSeatFree|IsSeatFree]] | |||
**[[RAGE.Elements.VehicleBase.IsSirenOn|IsSirenOn]] | |||
**[[RAGE.Elements.VehicleBase.IsStolen|IsStolen]] | |||
**[[RAGE.Elements.VehicleBase.IsStoppedAtTrafficLights|IsStoppedAtTrafficLights]] | |||
**[[RAGE.Elements.VehicleBase.IsStuckTimerUp|IsStuckTimerUp]] | |||
**[[RAGE.Elements.VehicleBase.IsVisible|IsVisible]] | |||
**[[RAGE.Elements.VehicleBase.LowerConvertibleRoof|LowerConvertibleRoof]] | |||
**[[RAGE.Elements.VehicleBase.OpenBombBayDoors|OpenBombBayDoors]] | |||
**[[RAGE.Elements.VehicleBase.DetachWindscreen|DetachWindscreen]] | |||
**[[RAGE.Elements.VehicleBase.ReleasePreloadMods|ReleasePreloadMods]] | |||
**[[RAGE.Elements.VehicleBase.RemoveMod|RemoveMod]] | |||
**[[RAGE.Elements.VehicleBase.RemoveUpsidedownCheck|RemoveUpsidedownCheck]] | |||
**[[RAGE.Elements.VehicleBase.RequestHighDetailModel|RequestHighDetailModel]] | |||
**[[RAGE.Elements.VehicleBase.ResetWheels|ResetWheels]] | |||
**[[RAGE.Elements.VehicleBase.RollDownWindows|RollDownWindows]] | |||
**[[RAGE.Elements.VehicleBase.SetBikeLeanAngle|SetBikeLeanAngle]] | |||
**[[RAGE.Elements.VehicleBase.SetCanRespray|SetCanRespray]] | |||
**[[RAGE.Elements.VehicleBase.SetDisablePetrolTankDamage|SetDisablePetrolTankDamage]] | |||
**[[RAGE.Elements.VehicleBase.SetDoorCanBreak|SetDoorCanBreak]] | |||
**[[RAGE.Elements.VehicleBase.SetHeliBladesFullSpeed|SetHeliBladesFullSpeed]] | |||
**[[RAGE.Elements.VehicleBase.SetLastDriven|SetLastDriven]] | |||
**[[RAGE.Elements.VehicleBase.SetPlaybackToUseAi|SetPlaybackToUseAi]] | |||
**[[RAGE.Elements.VehicleBase.SetRocketBoostActive|SetRocketBoostActive]] | |||
**[[RAGE.Elements.VehicleBase.SetRocketBoostRefillTime|SetRocketBoostRefillTime]] | |||
**[[RAGE.Elements.VehicleBase.SetTaxiLights|SetTaxiLights]] | |||
**[[RAGE.Elements.VehicleBase.SetAlarm|SetAlarm]] | |||
**[[RAGE.Elements.VehicleBase.SetAutomaticallyAttaches|SetAutomaticallyAttaches]] | |||
**[[RAGE.Elements.VehicleBase.SetBombs|SetBombs]] | |||
**[[RAGE.Elements.VehicleBase.SetBurnout|SetBurnout]] | |||
**[[RAGE.Elements.VehicleBase.SetCanBeUsedByFleeingPeds|SetCanBeUsedByFleeingPeds]] | |||
**[[RAGE.Elements.VehicleBase.SetCanBreak|SetCanBreak]] | |||
**[[RAGE.Elements.VehicleBase.SetEngineTorqueMultiplier|SetEngineTorqueMultiplier]] | |||
**[[RAGE.Elements.VehicleBase.SetColourCombination|SetColourCombination]] | |||
**[[RAGE.Elements.VehicleBase.SetCustomPrimaryColour|SetCustomPrimaryColour]] | |||
**[[RAGE.Elements.VehicleBase.SetDamage|SetDamage]] | |||
**[[RAGE.Elements.VehicleBase.SetDirtLevel|SetDirtLevel]] | |||
**[[RAGE.Elements.VehicleBase.SetDoorsLockedForAllPlayers|SetDoorsLockedForAllPlayers]] | |||
**[[RAGE.Elements.VehicleBase.SetDoorsLockedForTeam|SetDoorsLockedForTeam]] | |||
**[[RAGE.Elements.VehicleBase.SetDoorBroken|SetDoorBroken]] | |||
**[[RAGE.Elements.VehicleBase.SetDoorLatched|SetDoorLatched]] | |||
**[[RAGE.Elements.VehicleBase.SetDoorShut|SetDoorShut]] | |||
**[[RAGE.Elements.VehicleBase.SetEngineCanDegrade|SetEngineCanDegrade]] | |||
**[[RAGE.Elements.VehicleBase.SetEngineOn|SetEngineOn]] | |||
**[[RAGE.Elements.VehicleBase.SetExclusiveDriver2|SetExclusiveDriver2]] | |||
**[[RAGE.Elements.VehicleBase.SetExtra|SetExtra]] | |||
**[[RAGE.Elements.VehicleBase.SetInteriorColour|SetInteriorColour]] | |||
**[[RAGE.Elements.VehicleBase.SetFixed|SetFixed]] | |||
**[[RAGE.Elements.VehicleBase.SetFrictionOverride|SetFrictionOverride]] | |||
**[[RAGE.Elements.VehicleBase.SetGravity|SetGravity]] | |||
**[[RAGE.Elements.VehicleBase.SetHasBeenOwnedByPlayer|SetHasBeenOwnedByPlayer]] | |||
**[[RAGE.Elements.VehicleBase.SetHasStrongAxles|SetHasStrongAxles]] | |||
**[[RAGE.Elements.VehicleBase.SetIndicatorLights|SetIndicatorLights]] | |||
**[[RAGE.Elements.VehicleBase.SetInteriorlight|SetInteriorlight]] | |||
**[[RAGE.Elements.VehicleBase.SetIsConsideredByPlayer|SetIsConsideredByPlayer]] | |||
**[[RAGE.Elements.VehicleBase.SetIsWanted|SetIsWanted]] | |||
**[[RAGE.Elements.VehicleBase.SetHudSpecialAbilityBarActive|SetHudSpecialAbilityBarActive]] | |||
**[[RAGE.Elements.VehicleBase.SetLightMultiplier|SetLightMultiplier]] | |||
**[[RAGE.Elements.VehicleBase.SetLodMultiplier|SetLodMultiplier]] | |||
**[[RAGE.Elements.VehicleBase.SetModColor1|SetModColor1]] | |||
**[[RAGE.Elements.VehicleBase.SetModKit|SetModKit]] | |||
**[[RAGE.Elements.VehicleBase.SetNeonLightsColour|SetNeonLightsColour]] | |||
**[[RAGE.Elements.VehicleBase.SetNumberPlateText|SetNumberPlateText]] | |||
**[[RAGE.Elements.VehicleBase.SetOnGroundProperly|SetOnGroundProperly]] | |||
**[[RAGE.Elements.VehicleBase.SetPetrolTankHealth|SetPetrolTankHealth]] | |||
**[[RAGE.Elements.VehicleBase.SetReduceGrip|SetReduceGrip]] | |||
**[[RAGE.Elements.VehicleBase.SetSearchlight|SetSearchlight]] | |||
**[[RAGE.Elements.VehicleBase.SetSiren|SetSiren]] | |||
**[[RAGE.Elements.VehicleBase.SetStrong|SetStrong]] | |||
**[[RAGE.Elements.VehicleBase.SetTyresCanBurst|SetTyresCanBurst]] | |||
**[[RAGE.Elements.VehicleBase.SetTyreFixed|SetTyreFixed]] | |||
**[[RAGE.Elements.VehicleBase.SetUndriveable|SetUndriveable]] | |||
**[[RAGE.Elements.VehicleBase.SetWheelsCanBreakOffWhenBlowUp|SetWheelsCanBreakOffWhenBlowUp]] | |||
**[[RAGE.Elements.VehicleBase.SetWindowTint|SetWindowTint]] | |||
**[[RAGE.Elements.VehicleBase.SmashWindow|SmashWindow]] | |||
**[[RAGE.Elements.VehicleBase.StartPlaybackRecordedWithFlags|StartPlaybackRecordedWithFlags]] | |||
**[[RAGE.Elements.VehicleBase.StartHorn|StartHorn]] | |||
**[[RAGE.Elements.VehicleBase.TrackVisibility|TrackVisibility]] | |||
**[[RAGE.Elements.VehicleBase.SetCustomParachuteTexture|SetCustomParachuteTexture]] | |||
**[[RAGE.Elements.VehicleBase.SetParachuteActive|SetParachuteActive]] | |||
**[[RAGE.Elements.Blip|Blip]] | |||
**[[RAGE.Elements.Checkpoint|Checkpoint]] | |||
**[[RAGE.Elements.Type.Player|Player]] | |||
**[[RAGE.Elements.Type.Object|Object]] | |||
**[[RAGE.Elements.Type.Blip|Blip]] | |||
**[[RAGE.Elements.Type.Marker|Marker]] | |||
**[[RAGE.Elements.Type.TextLabel|TextLabel]] | |||
**[[RAGE.Elements.Type.Camera|Camera]] | |||
**[[RAGE.Elements.GameEntity|GameEntity]] | |||
**[[RAGE.Elements.GameEntity.Handle|Handle]] | |||
**[[RAGE.Elements.MapObject|MapObject]] | |||
**[[RAGE.Elements.Pickup|Pickup]] | |||
**[[RAGE.Elements.TextLabel|TextLabel]] | |||
==Elements.Entities== | ==Elements.Entities== | ||
**[[RAGE.Elements.Entity|Entity]] | **[[RAGE.Elements.Entity|Entity]] | ||
Revision as of 17:10, 20 March 2019
Events
- Static properties:
Chat
Discord
Voice
Input
Nametags
Game
NUI
Ui
Ui.Cursor
Elements
- DoesExist
- GetAlpha
- GetHudColour
- GetCoords
- GetInfoIdEntityIndex
- GetSprite
- IsFlashing
- IsShortRange
- Pulse
- SetAsFriendly
- SetAsMissionCreatorBlip
- SetBright
- SetColour
- SetDisplay
- SetFlashes
- SetFlashInterval
- SetHighDetail
- SetNameToPlayerName
- SetRotation
- SetRouteColour
- SetSecondaryColour
- SetSprite
- ShowHeadingIndicatorOn
- SetFriendly
- GetInfoIdPickupIndex
- SetIconRgba
- SetGameplayHint
- DecorGetBool
- DecorGetInt
- DecorSetBool
- DecorSetInt
- ApplyForceTo
- ClearLastDamageEntity
- DoesBelongToThisScript
- DoesHaveDrawable
- ForceAiAndAnimationUpdate
- GetCollisionNormalOfLastHitFor
- GetAnimCurrentTime
- GetAttachedTo
- GetCollisionDisabled
- GetForwardVector
- GetForwardY
- GetPhysicsHeading
- GetHeight
- GetLodDist
- GetMaxHealth
- GetPitch
- GetQuaternion
- GetRotation
- GetScript
- GetSpeedVector
- GetType
- GetVelocity
- GetNearestPlayerTo
- GetOffsetFromGivenWorldCoords
- GetObjectIndexFromIndex
- GetVehicleIndexFromIndex
- HasAnimEventFired
- HasAnimFinished
- HasBeenDamagedByAnyPed
- HasCollidedWithAnything
- IsAttached
- IsAttachedToAnyPed
- IsAttachedToEntity
- IsAtEntity
- IsAPed
- IsDead
- IsInAngledArea
- IsInWater
- IsOccluded
- IsPlayingAnim
- IsTouchingEntity
- IsUpright
- IsVisible
- IsWaitingForWorldCollision
- PlaySynchronizedAnim
- ResetAlpha
- SetAlwaysPrerender
- SetAnimSpeed
- SetCanBeDamaged
- SetCanBeTargetedWithoutLos
- SetCoords
- SetCoords2
- SetHasGravity
- SetHealth
- SetIsTargetPriority
- SetLoadCollisionFlag
- SetMaxHealth
- SetMotionBlur
- SetOnlyDamagedByPlayer
- SetProofs
- SetRecordsCollisions
- SetRotation
- SetTrafficlightOverride
- SetVisible
- StopSynchronizedAnim
- GetHashNameForProp
- StartFire
- AddIcon
- RemoveParticleFxFrom
- SetIconVisibility
- GetBlipFrom
- ForceRoomFor
- GetKeyForInRoom
- CellCamIsCharVisibleNoFaceCheck
- NetworkDoesExistWithNetworkId
- NetworkFadeOut
- NetworkGetIsNetworked
- NetworkRegisterAsNetworked
- NetworkSetCanBlend
- NetworkUnregisterNetworked
- SetLocallyVisible
- NetworkGetNetworkIdFrom
- StartShapeTestBound
- IsFocus
- ClearLastWeaponDamage
- PlayStreamFrom
- HasBeenBroken
- MarkForDeletion
- SetActivatePhysicsAsSoonAsItIsUnfrozen
- SetTargettable
- SetTeamPickup
- SetDisableFragDamage
- GetVehicleAttachedToEntity
- TaskLookAtCoord
- DisablePainAudio
- IsAmbientSpeechDisabled
- IsInCurrentConversation
- PlayPain
- PlayAmbientSpeech1
- SetTalk
- SetIsDrunk
- StopCurrentPlayingAmbientSpeech
- StopRingtone
- IsBeingArrested
- AddVehicleSubtaskAttack
- ClearSecondaryTask
- ClearTasksImmediately
- GetIsTaskActive
- GetNavmeshRouteResult
- GetPhoneGestureAnimCurrentTime
- GetSequenceProgress
- IsMountedWeaponTaskUnderneathDrivingTask
- IsMoveBlendRatioSprinting
- IsMoveBlendRatioWalking
- IsCuffed
- IsInWrithe
- IsRunningArrestTask
- IsStill
- IsWalking
- HasUseScenarioTask
- SetDriveTaskDrivingStyle
- SetParachuteTaskTarget
- SetDesiredMoveBlendRatio
- SetPathCanDropFromHeight
- SetPathCanUseLadders
- SetPathPreferToAvoidWater
- SetTaskVehicleChaseBehaviorFlag
- StopAnimPlayback
- TaskAchieveHeading
- TaskAimGunAtEntity
- TaskArrest
- TaskClearLookAt
- TaskClimbLadder
- TaskCombatHatedTargetsInArea
- TaskCower
- TaskFollowNavMeshToCoord
- TaskFollowToOffsetOfEntity
- TaskGetOffBoat
- TaskGotoEntityOffset
- TaskGoToCoordAnyMeans
- TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed
- TaskGoToEntityWhileAimingAtEntity
- TaskJump
- TaskLeaveVehicle
- TaskMoveNetworkAdvanced
- TaskOpenVehicleDoor
- TaskParachuteToTarget
- TaskPause
- TaskSlideToCoordHdgRate
- TaskPlantBomb
- TaskPlayAnimAdvanced
- TaskPutDirectlyIntoCover
- TaskRappelFromHeli
- TaskReloadWeapon
- TaskSeekCoverFrom
- TaskSeekCoverToCoords
- TaskShockingEventReact
- TaskShuffleToNextVehicleSeat
- TaskSmartFleeCoord
- TaskStandGuard
- TaskStartScenarioAtPosition
- TaskStayInCover
- TaskSwapWeapon
- TaskSynchronizedScene
- TaskTurnToFaceCoord
- TaskUseMobilePhone
- TaskUseNearestScenarioToCoord
- TaskVehicleAimAtCoord
- TaskVehicleDriveToCoord
- TaskVehicleDriveWander
- TaskVehicleFollowWaypointRecording
- TaskVehicleMissionCoorsTarget
- TaskVehiclePark
- TaskVehicleShootAt
- TaskWanderStandard
- TaskWrithe
- UpdateTaskHandsUpDuration
- TaskFollowNavMeshToCoordAdvanced
- AddOwnedExplosion
- DoesHaveAiBlip
- SetAiBlipMaxDistance
- EnableTennisMode
- NetworkAddToSynchronisedScene
- ToNet
- DetachPortablePickupFrom
- AddArmourTo
- SetFacialDecoration
- ApplyBlood
- ApplyBloodDamageByZone
- ApplyDamageDecal
- CanKnockOffVehicle
- CanRagdoll
- ClearFacialIdleAnimOverride
- ClearAlternateWalkAnim
- ClearDamageDecalByZone
- ClearFacialDecorations
- ClearLastDamageBone
- ClearWetness
- Clone
- ExplodeHead
- ForceMotionState
- GetCombatFloat
- GetJackTarget
- IsOnMount
- GetNumberOfDrawableVariations
- GetNumberOfPropTextureVariations
- GetsJacker
- GetAlertness
- GetBoneCoords
- GetCauseOfDeath
- GetCombatRange
- GetDecorationsState
- GetDrawableVariation
- GetExtractedDisplacement
- GetHeadBlendData
- GetLastDamageBone
- GetMoney
- GetNearbyVehicles
- GetParachuteLandingType
- GetParachuteTintIndex
- GetPropTextureIndex
- GetRelationshipGroupDefaultHash
- GetResetFlag
- GetStealthMovement
- GetTimeOfDeath
- GetPlayerIsFollowing
- GetVehicleIsEntering
- GetVehicleIsTryingToEnter
- GiveHelmet
- HasHeadBlendFinished
- IsConversationDead
- IsheadshotValid
- IsAPlayer
- IsBeingStealthKilled
- IsBlushColorValid
- IsComponentVariationValid
- IsDiving
- IsDucking
- IsFacingPed
- IsFatallyInjured
- IsGettingIntoAVehicle
- IsGroupMember
- IsHangingOnToVehicle
- IsHeadtrackingPed
- IsHurt
- IsInAnyBoat
- IsInAnyPlane
- IsInAnySub
- IsInAnyTrain
- IsInCombat
- IsInCoverFacingLeft
- IsInGroup
- IsInMeleeCombat
- IsInParachuteFreeFall
- IsJacking
- IsJumpingOutOfVehicle
- IsMale
- IsOnAnyBike
- IsOnSpecificVehicle
- IsPerformingStealthKill
- IsProne
- IsReloading
- IsRunningMobilePhoneTask
- IsShooting
- IsSittingInAnyVehicle
- IsStopped
- IsSwimmingUnderWater
- IsTryingToEnterALockedVehicle
- IsUsingAnyScenario
- IsVaulting
- IsScriptedScenarioUsingConditionalAnim
- KnockOffProp
- PlayFacialAnim
- Registerheadshot
- RemoveDefensiveArea
- RemoveHelmet
- ResetInVehicleContext
- ResetMovementClipset
- ResetStrafeClipset
- ClearBloodDamage
- Resurrect
- SetBlockingOfNonTemporaryEvents
- SetCombatFloat
- SetEnableHandcuffs
- SetEnableScuba
- SetEyeColor
- SetAccuracy
- SetAllowedToDuck
- SetAlternateMovementAnim
- SetAngledDefensiveArea
- SetAsCop
- SetAsGroupLeader
- SetBlendFromParents
- SetCanArmIk
- SetCanBeKnockedOffVehicle
- SetCanBeTargetedWhenInjured
- SetCanBeTargetted
- SetCanBeTargettedByTeam
- SetCanEvasiveDive
- SetCanLegIk
- SetCanPlayAmbientAnims
- SetCanPlayGestureAnims
- SetCanRagdoll
- SetCanSmashGlass
- SetCanTeleportToGroupLeader
- SetCanUseAutoConversationLookat
- SetClothProne
- SetCombatAttributes
- SetCombatRange
- SetConfigFlag
- SetCoordsNoGang
- SetDefaultComponentVariation
- SetDefensiveAreaDirection
- SetDesiredHeading
- SetDiesInSinkingVehicle
- SetDiesInWater
- SetDriveByClipsetOverride
- SetEnableWeaponBlocking
- SetFiringPattern
- SetGeneratesDeadBodyEvents
- SetGetOutUpsideDownVehicle
- SetGroupMemberPassengerIndex
- SetHeadBlendData
- SetHeadOverlayColor
- SetHelmet
- SetHelmetPropIndex
- SetIdRange
- SetInVehicleContext
- SetLegIkMode
- SetMaxHealth
- SetMaxTimeInWater
- SetFaceFeature
- SetMinMoveBlendRatio
- SetMoney
- SetMovementClipset
- SetMoveRateOverride
- SetParachuteTintIndex
- SetPreferredCoverSet
- SetPrimaryLookat
- SetRagdollForceFall
- SetRandomComponentVariation
- SetRelationshipGroupDefaultHash
- SetReserveParachuteTintIndex
- SetSeeingRange
- SetShootRate
- SetStayInVehicleWhenJacked
- SetSteersAroundObjects
- SetSteersAroundVehicles
- SetSuffersCriticalHits
- SetTargetLossResponse
- SetToLoadCover
- SetToRagdollWithFall
- SetVisualFieldCenterAngle
- SetVisualFieldMaxElevationAngle
- SetVisualFieldMinElevationAngle
- SetWeaponMovementClipset
- SetWetnessHeight
- SetScriptedAnimSeatOffset
- UpdateHeadBlendData
- WasKilledByTakedown
- SetNameDebug
- SetPopulationBudget
- SetTargettableVehicleDestroy
- ClearLastWeaponDamage
- GetAmmoInClip
- GetBestWeapon
- GetCurrentWeapon
- GetIsGadgetEquipped
- GetMaxAmmo
- GetMaxRangeOfCurrentWeapon
- GetAmmoTypeFromWeapon
- GetAmmoTypeFromWeapon2
- GetWeaponTintIndex
- GetWeaponObjectFrom
- GiveWeaponComponentTo
- HasBeenDamagedByWeapon
- HasGotWeaponComponent
- IsFlashLightOn
- IsCurrentWeaponSilenced
- IsWeaponReadyToShoot
- SkipNextReloading
- RemoveWeaponComponentFrom
- SetAmmoInClip
- SetCurrentWeapon
- SetAmmoByType
- SetChanceOfFiringBlanks
- SetDropsInventoryWeapon
- SetDropsWeaponsWhenDead
- SetInfiniteAmmo
- SetWeaponTintIndex
- BlipSiren
- SetAudio
- GetHornHash
- OverrideVehHorn
- PlayDoorCloseSound
- SetAudioPriority
- SoundHornThisFrame
- SetBoostActive
- SetRadioLoud
- UseSirenAsHorn
- TaskPlayAnim
- DoesHaveDecal
- WashDecalsFrom
- SetNetworkNonContact
- IsNodeIdValid
- CreateRandomPedAsDriver
- AddUpsidedownCheck
- AreAnySeatsFree
- AreWingsIntact
- AttachToTrailer
- GetBoatAnchor
- ClearCustomPrimaryColour
- CloseBombBayDoors
- DetachFromAnyCargobob
- DetachFromCargobob
- DisablePlaneAileron
- DoesHaveRoof
- DoesHaveWeapons
- ExplodeInCutscene
- HasJumpingAbility
- IsDamaged
- GetSuspensionHeight
- HasRocketBoost
- GetHeliEngineHealth
- DoesHaveDoor
- GetIsRightHeadlightDamaged
- GetIsPrimaryColourCustom
- GetLandingGearState
- GetLiveryName
- GetModTextLabel
- GetNumberOfDoors
- GetNumMods
- GetPedUsingDoor
- GetBodyHealth
- CanParachuteBeActivated
- GetClass
- GetColours
- GetCustomPrimaryColour
- GetDeformationAtPos
- GetDoorsLockedForPlayer
- GetDoorLockStatus
- GetEnveffScale
- GetInteriorColour
- HasParachute
- GetLayoutHash
- GetLivery
- GetOwner
- GetMaxNumberOfPassengers
- GetMod
- GetModColor1Name
- GetModColor2Name
- GetModKit
- GetModModifierValue
- GetNeonLightsColour
- GetNumberOfPassengers
- GetNumberPlateTextIndex
- GetPlateType
- GetTyresCanBurst
- GetWheelType
- IsModLoadDone
- IsBig
- IsHeliPartBroken
- IsRocketBoostActive
- IsToggleModOn
- IsAttachedToCargobob
- IsAttachedToTrailer
- IsBumperBrokenOff
- IsDoorFullyOpen
- IsExtraTurnedOn
- IsInBurnout
- IsOnAllWheels
- IsSeatFree
- IsSirenOn
- IsStolen
- IsStoppedAtTrafficLights
- IsStuckTimerUp
- IsVisible
- LowerConvertibleRoof
- OpenBombBayDoors
- DetachWindscreen
- ReleasePreloadMods
- RemoveMod
- RemoveUpsidedownCheck
- RequestHighDetailModel
- ResetWheels
- RollDownWindows
- SetBikeLeanAngle
- SetCanRespray
- SetDisablePetrolTankDamage
- SetDoorCanBreak
- SetHeliBladesFullSpeed
- SetLastDriven
- SetPlaybackToUseAi
- SetRocketBoostActive
- SetRocketBoostRefillTime
- SetTaxiLights
- SetAlarm
- SetAutomaticallyAttaches
- SetBombs
- SetBurnout
- SetCanBeUsedByFleeingPeds
- SetCanBreak
- SetEngineTorqueMultiplier
- SetColourCombination
- SetCustomPrimaryColour
- SetDamage
- SetDirtLevel
- SetDoorsLockedForAllPlayers
- SetDoorsLockedForTeam
- SetDoorBroken
- SetDoorLatched
- SetDoorShut
- SetEngineCanDegrade
- SetEngineOn
- SetExclusiveDriver2
- SetExtra
- SetInteriorColour
- SetFixed
- SetFrictionOverride
- SetGravity
- SetHasBeenOwnedByPlayer
- SetHasStrongAxles
- SetIndicatorLights
- SetInteriorlight
- SetIsConsideredByPlayer
- SetIsWanted
- SetHudSpecialAbilityBarActive
- SetLightMultiplier
- SetLodMultiplier
- SetModColor1
- SetModKit
- SetNeonLightsColour
- SetNumberPlateText
- SetOnGroundProperly
- SetPetrolTankHealth
- SetReduceGrip
- SetSearchlight
- SetSiren
- SetStrong
- SetTyresCanBurst
- SetTyreFixed
- SetUndriveable
- SetWheelsCanBreakOffWhenBlowUp
- SetWindowTint
- SmashWindow
- StartPlaybackRecordedWithFlags
- StartHorn
- TrackVisibility
- SetCustomParachuteTexture
- SetParachuteActive
- Blip
- Checkpoint
- Player
- Object
- Blip
- Marker
- TextLabel
- Camera
- GameEntity
- Handle
- MapObject
- Pickup
- TextLabel