PlayerQuit: Difference between revisions

From RAGE Multiplayer Wiki
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=='''Example'''==
=='''Example'''==
This example outputs chat message, when player quits or kicked from the server.
This example outputs chat message, when player quits or kicked from the server.
<syntaxhighlight lang="javascript">
<div class="header" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0;">
<div style="margin: 4px 0px 4px 10px;"><b>Server-side</b></div>
</div>
<div class="content" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0; display: flex; justify-content: center; align-items: center;">
<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;">
function playerQuitHandler(player, exitType, reason) {
function playerQuitHandler(player, exitType, reason) {
   if (exitType != "kicked") {
   if (exitType != "kicked") {
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mp.events.add("playerQuit", playerQuitHandler);
mp.events.add("playerQuit", playerQuitHandler);
</syntaxhighlight>
</syntaxhighlight>
</div>

Revision as of 14:31, 28 December 2016

This event is triggered when a player quit from the server.

Parameters

  • player - player, which quit from the server.
  • exitType - exit type from the server:
    • disconnect
    • timeout
    • kicked
  • reason - reason of quit from the server if exit type is "kicked".

Example

This example outputs chat message, when player quits or kicked from the server.

Server-side
function playerQuitHandler(player, exitType, reason) {
  if (exitType != "kicked") {
    var str = player.name + " quit.";
  } else {
    var str = player.name + " kicked. Reason: " + reason + ".";
  }
  console.log(str);
}

mp.events.add("playerQuit", playerQuitHandler);