Gameplay::setMissionFlag: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
(yay)
Line 1: Line 1:
If true, the player can't save the game. <br><br><br>MulleDK19: If the parameter is true, sets the mission flag to true, if the parameter is false, the function does nothing at all.<br><br>^ also, if the mission flag is already set, the function does nothing at all
If true, the player can't save the game. <br><br><br>MulleDK19: If the parameter is true, sets the mission flag to true, if the parameter is false, the function does nothing at all.<br><br>^ also, if the mission flag is already set, the function does nothing at all
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">gameplay.setMissionFlag(toggle);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.gameplay.setMissionFlag(toggle);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''toggle:''' Boolean
*'''toggle:''' Boolean
Line 8: Line 8:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Gameplay_function_c}}
{{Gameplay_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Revision as of 21:12, 6 May 2017

If true, the player can't save the game.


MulleDK19: If the parameter is true, sets the mission flag to true, if the parameter is false, the function does nothing at all.

^ also, if the mission flag is already set, the function does nothing at all

Syntax

mp.game.gameplay.setMissionFlag(toggle);

Required Arguments

  • toggle: Boolean

Return value

  • Undefined

Example

// todo

See also

Template:Gameplay s function c