Gameplay::enableMpDlcMaps: Difference between revisions

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Formerly known as _LOWER_MAP_PROP_DENSITY and wrongly due to idiots as _ENABLE_MP_DLC_MAPS.<br>Sets the maximum prop density and changes a loading screen flag from 'loading story mode' to 'loading GTA Online'. Does not touch DLC map data at all.<br><br>In fact, I doubt this changes the flag whatsoever, that's the OTHER native idiots use together with this that does so, this one only causes a loading screen to show as it reloads map data.
Formerly known as _LOWER_MAP_PROP_DENSITY and wrongly due to idiots as _ENABLE_MP_DLC_MAPS.<br>Sets the maximum prop density and changes a loading screen flag from 'loading story mode' to 'loading GTA Online'. Does not touch DLC map data at all.<br><br>In fact, I doubt this changes the flag whatsoever, that's the OTHER native idiots use together with this that does so, this one only causes a loading screen to show as it reloads map data.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">gameplay.enableMpDlcMaps(toggle);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.gameplay.enableMpDlcMaps(toggle);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''toggle:''' Boolean
*'''toggle:''' Boolean
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Gameplay_function_c}}
{{Gameplay_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Revision as of 21:07, 6 May 2017

Formerly known as _LOWER_MAP_PROP_DENSITY and wrongly due to idiots as _ENABLE_MP_DLC_MAPS.
Sets the maximum prop density and changes a loading screen flag from 'loading story mode' to 'loading GTA Online'. Does not touch DLC map data at all.

In fact, I doubt this changes the flag whatsoever, that's the OTHER native idiots use together with this that does so, this one only causes a loading screen to show as it reloads map data.

Syntax

mp.game.gameplay.enableMpDlcMaps(toggle);

Required Arguments

  • toggle: Boolean

Return value

  • Undefined

Example

// todo

See also

Template:Gameplay s function c