Blip::routeFor: Difference between revisions

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blip.routeFor(player, color, scale);
blip.routeFor(player, color, scale);
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===Required Arguments===
===Required Arguments===
*'''player:'''' Player object or an array of player objects
*'''player:'''' Player object or an array of player objects
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This example will create a command for creating blip and add route to the player who entered it:
This example will create a command for creating blip and add route to the player who entered it:


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mp.events.addCommand("routeBlip", (player) => {
mp.events.addCommand("routeBlip", (player) => {
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});
});
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==See Also==
==See Also==
{{Blip_definition}}
{{Blip_definition}}

Revision as of 12:07, 26 October 2018

Creates a route to the blip from the player's location.

Syntax

blip.routeFor(player, color, scale);

Required Arguments

  • player:' Player object or an array of player objects
  • color: Int (All colors available on Blip Colors page)
  • scale: Float

Example

This example will create a command for creating blip and add route to the player who entered it:

Server-Side
mp.events.addCommand("routeBlip", (player) => {
	const position = player.position;
	const blip = mp.blips.new(1, position);

	blip.routeFor(player, 2, 1);
});

See Also