PlayerDamage: Difference between revisions
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==Parameters== | ==Parameters== | ||
* '''player''' | * '''player''' | ||
* '''healthLoss''' | * '''healthLoss:''' <b><font color="green">int</font></b> | ||
* '''armorLoss''' | * '''armorLoss:''' <b><font color="green">int</font></b> | ||
==Example== | ==Example== | ||
Revision as of 22:40, 24 September 2018
Event triggered when a player gets damage.
Parameters
- player
- healthLoss: int
- armorLoss: int
Example
mp.events.add("playerDamage", (player, healthLoss, armorLoss) => {
// Do what you want.
});