Player::taskEnterVehicle: Difference between revisions

From RAGE Multiplayer Wiki
m (Replaced HTML with template)
Line 1: Line 1:
speed 1.0 = walk, 2.0 = run<br>p5 1 = normal, 3 = teleport to vehicle, 16 = teleport directly into vehicle<br>p6 is always 0<br><br>Usage of seat <br>-3 = bicycle seats<br>-1 = driver<br>0 = passenger<br>1 = left back seat<br>2 = right back seat<br>3 = outside left<br>4 = outside right
speed 1.0 = walk, 2.0 = run<br>p5 1 = normal, 3 = teleport to vehicle, 16 = teleport directly into vehicle<br>p6 is always 0<br><br>Usage of seat <br>-3 = bicycle seats<br>-1 = driver<br>0 = passenger<br>1 = left back seat<br>2 = right back seat<br>3 = outside left<br>4 = outside right
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">player.taskEnterVehicle(vehicle, timeout, seat, speed, p5, p6);</syntaxhighlight>
<pre>
player.taskEnterVehicle(vehicle, timeout, seat, speed, p5, p6);
</pre>
 
=== Required Arguments ===
=== Required Arguments ===
*'''vehicle:''' Vehicle handle or object
*'''vehicle:''' Vehicle handle or object
Line 9: Line 13:
*'''p5:''' int
*'''p5:''' int
*'''p6:''' unknown (to be checked)
*'''p6:''' unknown (to be checked)
===Return value===
===Return value===
*'''Undefined'''
*'''Undefined'''
==Example==
==Example==
<div class="header" style="background-color: #AE4040; color: #FFFFFF; border: 2px solid #AE4040;">
{{ClientsideCode|
<div style="margin: 10px 10px 10px 10px;"><b>Client-Side</b></div>
<pre>
<syntaxhighlight lang="javascript" highlight="5">
let Ped = mp.peds.new(mp.game.joaat('MP_F_Freemode_01'), new mp.Vector3( 100.0, -100.0, 25.0), 270.0, (streamPed) => {
let Ped = mp.peds.new(mp.game.joaat('MP_F_Freemode_01'), new mp.Vector3( 100.0, -100.0, 25.0), 270.0, (streamPed) => {
     // Ped Streamed
     // Ped Streamed
Line 27: Line 32:


Ped.taskEnterVehicle(Veh.handle, 10000, -1, 1, 1, 0);
Ped.taskEnterVehicle(Veh.handle, 10000, -1, 1, 1, 0);
</syntaxhighlight>
</pre>
</div>
}}


==See also==
==See also==

Revision as of 13:14, 26 October 2018

speed 1.0 = walk, 2.0 = run
p5 1 = normal, 3 = teleport to vehicle, 16 = teleport directly into vehicle
p6 is always 0

Usage of seat
-3 = bicycle seats
-1 = driver
0 = passenger
1 = left back seat
2 = right back seat
3 = outside left
4 = outside right

Syntax

player.taskEnterVehicle(vehicle, timeout, seat, speed, p5, p6);

Required Arguments

  • vehicle: Vehicle handle or object
  • timeout: int
  • seat: int
  • speed: float
  • p5: int
  • p6: unknown (to be checked)

Return value

  • Undefined

Example

Client-Side
let Ped = mp.peds.new(mp.game.joaat('MP_F_Freemode_01'), new mp.Vector3( 100.0, -100.0, 25.0), 270.0, (streamPed) => {
    // Ped Streamed
    streamPed.setAlpha(0);
}, player.dimension);

let Veh = mp.vehicles.new(mp.game.joaat("turismor"), new mp.Vector3(-421.88, 1136.86, 326),
    {
        numberPlate: "ADMIN",
        color: [[255, 0, 0],[255,0,0]]
    });

Ped.taskEnterVehicle(Veh.handle, 10000, -1, 1, 1, 0);

See also