Entity::destroy: Difference between revisions

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This function used for destroy created entitity.
This function is used to destroy a created entity.


==Syntax==
==Syntax==
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This example create vehicle, and destroy after few seconds.
This example create vehicle, and destroy after few seconds.
<div class="header" style="background-color: #00baad; color: #FFFFFF; border: 2px solid #00baad;">
<div class="header" style="background-color: #00baad; color: #FFFFFF; border: 2px solid #00baad;">
<div style="margin: 10px 10px 10px 10px;"><b>Shared</b>
<div style="margin: 10px 10px 10px 10px;"><b>Shared</b></div>
</div>
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<pre>
<pre>
mp.events.addCommand(`veh`, (player) => {
mp.events.addCommand('veh', (player) => {
     let vehicle = mp.vehicles.new(mp.joaat(`zentorno`), player.position); //Create a Vehicle
     let vehicle = mp.vehicles.new(mp.joaat(`zentorno`), player.position); //Create a Vehicle
     setTimeout(()=>{ //Create a Timer
     setTimeout(()=>{ //Create a Timer
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});
});
</pre>
</pre>
</div>

Revision as of 01:43, 29 September 2018

This function is used to destroy a created entity.

Syntax

entity.destroy();

Example

This example create vehicle, and destroy after few seconds.

Shared
mp.events.addCommand('veh', (player) => {
    let vehicle = mp.vehicles.new(mp.joaat(`zentorno`), player.position); //Create a Vehicle
    setTimeout(()=>{ //Create a Timer
        if(vehicle){
            vehicle.destroy(); //Destroy the Vehicle
        }
    },5000);
});