Dlc1::getNumDlcWeaponComponents: Difference between revisions

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Allowed Values from 0 - DLC1::GET_NUM_DLC_WEAPONS() - 1
Allowed Values from 0 - DLC1::GET_NUM_DLC_WEAPONS() - 1
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">dlc1.getNumDlcWeaponComponents(dlcWeaponIndex);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.dlc1.getNumDlcWeaponComponents(dlcWeaponIndex);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''dlcWeaponIndex:''' int
*'''dlcWeaponIndex:''' int
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Dlc1_function_c}}
{{Dlc1_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:06, 6 May 2017

Allowed Values from 0 - DLC1::GET_NUM_DLC_WEAPONS() - 1

Syntax

mp.game.dlc1.getNumDlcWeaponComponents(dlcWeaponIndex);

Required Arguments

  • dlcWeaponIndex: int

Return value

  • int

Example

// todo

See also

Template:Dlc1 s function c