Worldprobe::startShapeTestBox: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
(yay)
Line 1: Line 1:


==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">worldprobe.startShapeTestBox(x, y, z, x1, y2, z2, rotX, rotY, rotZ, p9, p10, entity, p12);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.worldprobe.startShapeTestBox(x, y, z, x1, y2, z2, rotX, rotY, rotZ, p9, p10, entity, p12);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''x:''' float
*'''x:''' float
Line 20: Line 20:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Worldprobe_function_c}}
{{Worldprobe_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Revision as of 21:35, 6 May 2017

Syntax

mp.game.worldprobe.startShapeTestBox(x, y, z, x1, y2, z2, rotX, rotY, rotZ, p9, p10, entity, p12);

Required Arguments

  • x: float
  • y: float
  • z: float
  • x1: float
  • y2: float
  • z2: float
  • rotX: float
  • rotY: float
  • rotZ: float
  • p9: unknown (to be checked)
  • p10: unknown (to be checked)
  • entity: unknown (to be checked)
  • p12: unknown (to be checked)

Return value

  • unknown (to be checked)

Example

// todo

See also

Template:Worldprobe s function c