Cutscene::getEntityIndexOfCutsceneEntity: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">cutscene.getEntityIndexOfCutsceneEntity(cutsceneEntName, modelHash);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.cutscene.getEntityIndexOfCutsceneEntity(cutsceneEntName, modelHash);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''cutsceneEntName:''' String
*'''cutsceneEntName:''' String
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Cutscene_function_c}}
{{Cutscene_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Revision as of 21:05, 6 May 2017

Syntax

mp.game.cutscene.getEntityIndexOfCutsceneEntity(cutsceneEntName, modelHash);

Required Arguments

  • cutsceneEntName: String
  • modelHash: Model hash or name

Return value

  • Entity handle or object

Example

// todo

See also

Template:Cutscene s function c