Blip::Blip: Difference between revisions
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This creates a blip at the police station. The blip is assigned to the variable '''policeBlip'''. | This creates a blip at the police station. The blip is assigned to the variable '''policeBlip'''. | ||
< | <pre> | ||
let policeBlip = mp.blips.new(60, new mp.Vector3(427.95, -981.05, 0), | let policeBlip = mp.blips.new(60, new mp.Vector3(427.95, -981.05, 0), | ||
{ | { | ||
| Line 45: | Line 45: | ||
shortRange: true, | shortRange: true, | ||
}); | }); | ||
</ | </pre> | ||
== See Also == | == See Also == | ||
{{Blip_definition}} | {{Blip_definition}} | ||
Revision as of 17:40, 16 August 2018
Shared
Creates a blip to display on your map & minimap.
Syntax
mp.blips.new(sprite, position,
{
name: name,
scale: scale,
color: color,
alpha: alpha,
drawDistance: drawDistance,
shortRange: shortRange,
rotation: rotation,
dimension: dimension,
});
Parameters
- *sprite: Int (Blip sprites)
- *position: Vector3
- name: String
- scale: Float
- color: Color ID (Blip colors)
- alpha: Int [0:255]
- drawDistance: Float
- shortRange: Boolean: Auto-hide on the minimap
- rotation: Float
- dimension: Int
* = Required
Examples
This creates a blip at the police station. The blip is assigned to the variable policeBlip.
let policeBlip = mp.blips.new(60, new mp.Vector3(427.95, -981.05, 0),
{
name: 'Los Santos Police Station',
color: 3,
shortRange: true,
});
See Also
- Functions
- Properties