Blip::Blip: Difference between revisions

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m (Changed layout, made example simpler.)
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*'''drawDistance''': {{RageType|Float}}
*'''drawDistance''': {{RageType|Float}}
*'''shortRange''': {{RageType|Boolean}}: Auto-hide on the minimap
*'''shortRange''': {{RageType|Boolean}}: Auto-hide on the minimap
*'''rotation''': {{RageType|Vector3}}
*'''rotation''': {{RageType|Float}}
*'''dimension''': {{RageType|Int}}
*'''dimension''': {{RageType|Int}}



Revision as of 13:24, 31 May 2018

Shared

Creates a blip to display on your map & minimap.

Syntax

mp.blips.new(sprite, position,
{
    name: name,
    scale: scale,
    color: color,
    alpha: alpha,
    drawDistance: drawDistance,
    shortRange: shortRange,
    rotation: rotation,
    dimension: dimension,
});

Parameters

  • *sprite: Int (Blip sprites)
  • *position: Vector3
  • name: String
  • scale: Float
  • color: Color ID (Blip colors)
  • alpha: Int [0:255]
  • drawDistance: Float
  • shortRange: Boolean: Auto-hide on the minimap
  • rotation: Float
  • dimension: Int


* = Required

Examples

This creates a blip at the police station. The blip is assigned to the variable policeBlip.

let policeBlip = mp.blips.new(60, new mp.Vector3(427.95, -981.05, 0),
    {
        name: 'Los Santos Police Station',
        color: 3,
        shortRange: true,
});

See Also