Blip::drawRange: Difference between revisions
m (→See Also) |
m (Replaced HTML with template) |
||
| Line 2: | Line 2: | ||
==Syntax== | ==Syntax== | ||
< | <pre>Number blip.drawRange</pre> | ||
blip.drawRange | |||
</ | |||
==Example== | ==Example== | ||
This will change a blip draw range to 10 meters. | This will change a blip draw range to 10 meters. | ||
{{ServersideCode| | |||
<pre> | |||
< | |||
let createdBlip = mp.blips.new(1, new mp.Vector3(0, 0, 0)); | let createdBlip = mp.blips.new(1, new mp.Vector3(0, 0, 0)); | ||
createdBlip.drawRange = 10; | createdBlip.drawRange = 10; | ||
</ | </pre> | ||
}} | |||
==See Also== | ==See Also== | ||
{{Blip_functions}} | {{Blip_functions}} | ||
Latest revision as of 12:23, 26 October 2018
This function is used to change the blip draw range.
Syntax
Number blip.drawRange
Example
This will change a blip draw range to 10 meters.
Server-Side
let createdBlip = mp.blips.new(1, new mp.Vector3(0, 0, 0)); createdBlip.drawRange = 10;