Script::isStreamedScriptRunning: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
formerly _IS_STREAMED_SCRIPT_RUNNING<br><br>Jenkins hash: 0x19EAE282
formerly _IS_STREAMED_SCRIPT_RUNNING<br><br>Jenkins hash: 0x19EAE282
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">script.isStreamedScriptRunning(scriptHash);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.script.isStreamedScriptRunning(scriptHash);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''scriptHash:''' Model hash or name
*'''scriptHash:''' Model hash or name
Line 8: Line 8:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Script_function_c}}
{{Script_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Script API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:26, 11 May 2017

formerly _IS_STREAMED_SCRIPT_RUNNING

Jenkins hash: 0x19EAE282

Syntax

mp.game.script.isStreamedScriptRunning(scriptHash);

Required Arguments

  • scriptHash: Model hash or name

Return value

  • Boolean

Example

// todo

See also

Template:Script s function c