Template:Script functions c: Difference between revisions

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(Created page with "* Script::getThreadName(threadId) * Script::getEventData(p0, eventIndex, eventData, p3) * Script::getNumberOfInstancesOfSt...")
 
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* [[Script::getThreadName|Script::getThreadName(threadId)]]
*[[Script::doesScriptExist|mp.game.script.doesScriptExist]]
* [[Script::getEventData|Script::getEventData(p0, eventIndex, eventData, p3)]]
*[[Script::getEventAtIndex|mp.game.script.getEventAtIndex]]
* [[Script::getNumberOfInstancesOfStreamedScript|Script::getNumberOfInstancesOfStreamedScript(scriptHash)]]
*[[Script::getEventData|mp.game.script.getEventData]]
* [[Script::isThreadActive|Script::isThreadActive(threadId)]]
*[[Script::getEventExists|mp.game.script.getEventExists]]
* [[Script::setNoLoadingScreen|Script::setNoLoadingScreen(toggle)]]
*[[Script::getNumberOfEvents|mp.game.script.getNumberOfEvents]]
* [[Script::triggerScriptEvent|Script::triggerScriptEvent(p0, argsStruct, argsStructSize, bitset)]]
*[[Script::getNumberOfInstancesOfStreamedScript|mp.game.script.getNumberOfInstancesOfStreamedScript]]
* [[Script::hasStreamedScriptLoaded|Script::hasStreamedScriptLoaded(scriptHash)]]
*[[Script::getThreadName|mp.game.script.getThreadName]]
* [[Script::getNumberOfEvents|Script::getNumberOfEvents(p0)]]
*[[Script::hasScriptLoaded|mp.game.script.hasScriptLoaded]]
* [[Script::requestScript|Script::requestScript(scriptName)]]
*[[Script::hasStreamedScriptLoaded|mp.game.script.hasStreamedScriptLoaded]]
* [[Script::getEventExists|Script::getEventExists(p0, eventIndex)]]
*[[Script::isStreamedScriptRunning|mp.game.script.isStreamedScriptRunning]]
* [[Script::setStreamedScriptAsNoLongerNeeded|Script::setStreamedScriptAsNoLongerNeeded(scriptHash)]]
*[[Script::isThreadActive|mp.game.script.isThreadActive]]
* [[Script::terminateThread|Script::terminateThread(threadId)]]
*[[Script::requestScript|mp.game.script.requestScript]]
* [[Script::setScriptAsNoLongerNeeded|Script::setScriptAsNoLongerNeeded(scriptName)]]
*[[Script::requestStreamedScript|mp.game.script.requestStreamedScript]]
* [[Script::requestStreamedScript|Script::requestStreamedScript(scriptHash)]]
*[[Script::setNoLoadingScreen|mp.game.script.setNoLoadingScreen]]
* [[Script::getEventAtIndex|Script::getEventAtIndex(p0, eventIndex)]]
*[[Script::setScriptAsNoLongerNeeded|mp.game.script.setScriptAsNoLongerNeeded]]
* [[Script::hasScriptLoaded|Script::hasScriptLoaded(scriptName)]]
*[[Script::setStreamedScriptAsNoLongerNeeded|mp.game.script.setStreamedScriptAsNoLongerNeeded]]
* [[Script::isStreamedScriptRunning|Script::isStreamedScriptRunning(scriptHash)]]
*[[Script::terminateThread|mp.game.script.terminateThread]]
* [[Script::doesScriptExist|Script::doesScriptExist(scriptName)]]
*[[Script::triggerScriptEvent|mp.game.script.triggerScriptEvent]]

Latest revision as of 18:15, 28 December 2017