Template:Script functions c: Difference between revisions
(Created page with "* Script::getThreadName(threadId) * Script::getEventData(p0, eventIndex, eventData, p3) * Script::getNumberOfInstancesOfSt...") |
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* [[Script:: | *[[Script::doesScriptExist|mp.game.script.doesScriptExist]] | ||
* [[Script:: | *[[Script::getEventAtIndex|mp.game.script.getEventAtIndex]] | ||
* [[Script:: | *[[Script::getEventData|mp.game.script.getEventData]] | ||
* [[Script:: | *[[Script::getEventExists|mp.game.script.getEventExists]] | ||
* [[Script:: | *[[Script::getNumberOfEvents|mp.game.script.getNumberOfEvents]] | ||
* [[Script:: | *[[Script::getNumberOfInstancesOfStreamedScript|mp.game.script.getNumberOfInstancesOfStreamedScript]] | ||
* [[Script:: | *[[Script::getThreadName|mp.game.script.getThreadName]] | ||
* [[Script:: | *[[Script::hasScriptLoaded|mp.game.script.hasScriptLoaded]] | ||
* [[Script:: | *[[Script::hasStreamedScriptLoaded|mp.game.script.hasStreamedScriptLoaded]] | ||
* [[Script:: | *[[Script::isStreamedScriptRunning|mp.game.script.isStreamedScriptRunning]] | ||
* [[Script:: | *[[Script::isThreadActive|mp.game.script.isThreadActive]] | ||
* [[Script:: | *[[Script::requestScript|mp.game.script.requestScript]] | ||
* [[Script:: | *[[Script::requestStreamedScript|mp.game.script.requestStreamedScript]] | ||
* [[Script:: | *[[Script::setNoLoadingScreen|mp.game.script.setNoLoadingScreen]] | ||
* [[Script:: | *[[Script::setScriptAsNoLongerNeeded|mp.game.script.setScriptAsNoLongerNeeded]] | ||
* [[Script:: | *[[Script::setStreamedScriptAsNoLongerNeeded|mp.game.script.setStreamedScriptAsNoLongerNeeded]] | ||
* [[Script:: | *[[Script::terminateThread|mp.game.script.terminateThread]] | ||
* [[Script:: | *[[Script::triggerScriptEvent|mp.game.script.triggerScriptEvent]] | ||
Latest revision as of 18:15, 28 December 2017
- mp.game.script.doesScriptExist
- mp.game.script.getEventAtIndex
- mp.game.script.getEventData
- mp.game.script.getEventExists
- mp.game.script.getNumberOfEvents
- mp.game.script.getNumberOfInstancesOfStreamedScript
- mp.game.script.getThreadName
- mp.game.script.hasScriptLoaded
- mp.game.script.hasStreamedScriptLoaded
- mp.game.script.isStreamedScriptRunning
- mp.game.script.isThreadActive
- mp.game.script.requestScript
- mp.game.script.requestStreamedScript
- mp.game.script.setNoLoadingScreen
- mp.game.script.setScriptAsNoLongerNeeded
- mp.game.script.setStreamedScriptAsNoLongerNeeded
- mp.game.script.terminateThread
- mp.game.script.triggerScriptEvent