Pathfind::calculateTravelDistanceBetweenPoints: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
(yay)
 
Line 1: Line 1:
Calculates the travel distance between a set of points.<br><br>Doesn't seem to correlate with distance on gps sometimes.==Syntax==<syntaxhighlight lang="javascript">pathfind.calculateTravelDistanceBetweenPoints(x1, y1, z1, x2, y2, z2);</syntaxhighlight>=== Required Arguments ===*'''x1:''' float*'''y1:''' float*'''z1:''' float*'''x2:''' float*'''y2:''' float*'''z2:''' float===Return value===*'''float'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Pathfind_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
Calculates the travel distance between a set of points.<br><br>Doesn't seem to correlate with distance on gps sometimes.
==Syntax==
<syntaxhighlight lang="javascript">mp.game.pathfind.calculateTravelDistanceBetweenPoints(x1, y1, z1, x2, y2, z2);</syntaxhighlight>
=== Required Arguments ===
*'''x1:''' float
*'''y1:''' float
*'''z1:''' float
*'''x2:''' float
*'''y2:''' float
*'''z2:''' float
===Return value===
*'''float'''
==Example==
<syntaxhighlight lang="javascript">
// todo
</syntaxhighlight>
==See also==
{{Pathfind_s_function_c}}
[[Category:Clientside API]]
[[Category:TODO: Example]]

Latest revision as of 21:28, 6 May 2017

Calculates the travel distance between a set of points.

Doesn't seem to correlate with distance on gps sometimes.

Syntax

mp.game.pathfind.calculateTravelDistanceBetweenPoints(x1, y1, z1, x2, y2, z2);

Required Arguments

  • x1: float
  • y1: float
  • z1: float
  • x2: float
  • y2: float
  • z2: float

Return value

  • float

Example

// todo

See also

Template:Pathfind s function c