Mobile::setMobilePhonePosition: Difference between revisions
(yay) |
No edit summary |
||
| (2 intermediate revisions by one other user not shown) | |||
| Line 1: | Line 1: | ||
==Syntax==<syntaxhighlight lang="javascript">mobile.setMobilePhonePosition(posX, posY, posZ);</syntaxhighlight>=== Required Arguments ===*'''posX:''' float*'''posY:''' float*'''posZ:''' float===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{ | |||
==Syntax== | |||
<syntaxhighlight lang="javascript">mp.game.mobile.setMobilePhonePosition(posX, posY, posZ);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''posX:''' float | |||
*'''posY:''' float | |||
*'''posZ:''' float | |||
===Return value=== | |||
*'''Undefined''' | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
// todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Mobile_s_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:Mobile API]] | |||
[[Category:TODO: Example]] | |||
Latest revision as of 21:29, 11 May 2017
Syntax
mp.game.mobile.setMobilePhonePosition(posX, posY, posZ);
Required Arguments
- posX: float
- posY: float
- posZ: float
Return value
- Undefined
Example
// todo
See also
- mp.game.mobile.cellCamActivate
- mp.game.mobile.createMobilePhone
- mp.game.mobile.getMobilePhonePosition
- mp.game.mobile.getMobilePhoneRenderId
- mp.game.mobile.getMobilePhoneRotation
- mp.game.mobile.moveFinger
- mp.game.mobile.scriptIsMovingMobilePhoneOffscreen
- mp.game.mobile.setMobilePhonePosition
- mp.game.mobile.setMobilePhoneRotation
- mp.game.mobile.setMobilePhoneScale
- mp.game.mobile.setPhoneLean