Cam::doScreenFadeOut: Difference between revisions
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Fades the screen out.<br><br>duration: The time the fade should take, in milliseconds.==Syntax==<syntaxhighlight lang="javascript">cam.doScreenFadeOut(duration);</syntaxhighlight>=== Required Arguments ===*'''duration:''' int===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{ | Fades the screen out.<br><br>duration: The time the fade should take, in milliseconds. | ||
==Syntax== | |||
<syntaxhighlight lang="javascript">mp.game.cam.doScreenFadeOut(duration);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''duration:''' int | |||
===Return value=== | |||
*'''Undefined''' | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
// todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Cam_s_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:TODO: Example]] | |||
Latest revision as of 21:05, 6 May 2017
Fades the screen out.
duration: The time the fade should take, in milliseconds.
Syntax
mp.game.cam.doScreenFadeOut(duration);
Required Arguments
- duration: int
Return value
- Undefined
Example
// todo