Cam::getCamSplineNodeIndex: Difference between revisions

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I named the beginning from Any to BOOL as this native is used in an if statement as well. ==Syntax==<syntaxhighlight lang="javascript">cam.getCamSplineNodeIndex(cam);</syntaxhighlight>=== Required Arguments ===*'''cam:''' int===Return value===*'''Boolean'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Cam_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
I named the beginning from Any to BOOL as this native is used in an if statement as well.  
==Syntax==
<syntaxhighlight lang="javascript">mp.game.cam.getCamSplineNodeIndex(cam);</syntaxhighlight>
=== Required Arguments ===
*'''cam:''' int
===Return value===
*'''Boolean'''
==Example==
<syntaxhighlight lang="javascript">
// todo
</syntaxhighlight>
==See also==
{{Cam_s_function_c}}
[[Category:Clientside API]]
[[Category:TODO: Example]]

Latest revision as of 21:05, 6 May 2017

I named the beginning from Any to BOOL as this native is used in an if statement as well.

Syntax

mp.game.cam.getCamSplineNodeIndex(cam);

Required Arguments

  • cam: int

Return value

  • Boolean

Example

// todo

See also

Template:Cam s function c