Audio::startScriptPhoneConversation: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
No edit summary
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
==Syntax==<syntaxhighlight lang="javascript">audio.startScriptPhoneConversation(p0, p1);</syntaxhighlight>=== Required Arguments ===*'''p0:''' Boolean*'''p1:''' Boolean===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Audio_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
 
==Syntax==
<syntaxhighlight lang="javascript">mp.game.audio.startScriptPhoneConversation(p0, p1);</syntaxhighlight>
=== Required Arguments ===
*'''p0:''' Boolean
*'''p1:''' Boolean
===Return value===
*'''Undefined'''
==Example==
<syntaxhighlight lang="javascript">
// todo
</syntaxhighlight>
==See also==
{{Audio_s_function_c}}
[[Category:Clientside API]]
[[Category:Audio API]]
[[Category:TODO: Example]]

Latest revision as of 21:06, 11 May 2017

Syntax

mp.game.audio.startScriptPhoneConversation(p0, p1);

Required Arguments

  • p0: Boolean
  • p1: Boolean

Return value

  • Undefined

Example

// todo

See also