Vehicle::dead: Difference between revisions

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(Created page with "This getter property, says that the transport is dead or not ==Getter== * '''<span style="color:#008017">Boolean</span>''' ==Example== <div class="header" style="background-...")
 
 
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This getter property, says that the transport is dead or not
The getter property, says that the vehicle is dead or not
The Setter property, sets the vehicle dead state.


==Getter==
==Getter==
* '''<span style="color:#008017">Boolean</span>'''
* '''<span style="color:#008017">Boolean</span>'''


==Example==
==Setter==
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;">
* '''<span style="color:#008017">Boolean</span>'''
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div>
 
<syntaxhighlight lang="javascript">
== Example ==
mp.events.addCommand('getVehicleDead', player, _, vehid) => {
{{ServersideCode|
    const vehicle = mp.vehicles.at(vehid)
<pre>
    if(vehicle)
let vehicleDead = vehicle.dead;
        player.outputChatBox(`Vehicle: ${vehicle.dead ? 'Dead' : 'Living'}`)
console.log(vehicleDead);
})
</pre>
</syntaxhighlight>
 
</div>
<pre>
0.3.7
vehicle.dead = true/false;
</pre>
}}
 
==See Also==
{{Vehicle_definition}}

Latest revision as of 16:28, 6 May 2020