Template:Camera definition c: Difference between revisions

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*Functions:
*Functions:
**[[Camera::Camera]]
**[[Camera::animatedShake|Camera.animatedShake]]
**[[Camera::attachTo|Camera.attachTo]]
**[[Camera::attachToPedBone|Camera.attachToPedBone]]
**[[Camera::destroy|Camera.destroy]]
**[[Camera::detach|Camera.detach]]
**[[Camera::doesExist|Camera.doesExist]]
**[[Camera::getAnimCurrentPhase|Camera.getAnimCurrentPhase]]
**[[Camera::getCoord|Camera.getCoord]]
**[[Camera::getDirection|Camera.getDirection]]
**[[Camera::getFarClip|Camera.getFarClip]]
**[[Camera::getFarDof|Camera.getFarDof]]
**[[Camera::getFov|Camera.getFov]]
**[[Camera::getNearClip|Camera.getNearClip]]
**[[Camera::getRot|Camera.getRot]]
**[[Camera::getSplinePhase|Camera.getSplinePhase]]
**[[Camera::isActive|Camera.isActive]]
**[[Camera::isInterpolating|Camera.isInterpolating]]
**[[Camera::isPlayingAnim|Camera.isPlayingAnim]]
**[[Camera::isRendering|Camera.isRendering]]
**[[Camera::isShaking|Camera.isShaking]]
**[[Camera::playAnim|Camera.playAnim]]
**[[Camera::pointAt|Camera.pointAt]]
**[[Camera::pointAtCoord|Camera.pointAtCoord]]
**[[Camera::pointAtPedBone|Camera.pointAtPedBone]]
**[[Camera::setActive|Camera.setActive]]
**[[Camera::setActiveWithInterp|Camera.setActiveWithInterp]]
**[[Camera::setAffectsAiming|Camera.setAffectsAiming]]
**[[Camera::setAnimCurrentPhase|Camera.setAnimCurrentPhase]]
**[[Camera::setCoord|Camera.setCoord]]
**[[Camera::setDebugName|Camera.setDebugName]]
**[[Camera::setDofFnumberOfLens|Camera.setDofFnumberOfLens]]
**[[Camera::setDofFocusDistanceBias|Camera.setDofFocusDistanceBias]]
**[[Camera::setDofMaxNearInFocusDistance|Camera.setDofMaxNearInFocusDistance]]
**[[Camera::setDofMaxNearInFocusDistanceBlendLevel|Camera.setDofMaxNearInFocusDistanceBlendLevel]]
**[[Camera::setDofPlanes|Camera.setDofPlanes]]
**[[Camera::setDofStrength|Camera.setDofStrength]]
**[[Camera::setFarClip|Camera.setFarClip]]
**[[Camera::setFarDof|Camera.setFarDof]]
**[[Camera::setFov|Camera.setFov]]
**[[Camera::setInheritRollVehicle|Camera.setInheritRollVehicle]]
**[[Camera::setMotionBlurStrength|Camera.setMotionBlurStrength]]
**[[Camera::setNearClip|Camera.setNearClip]]
**[[Camera::setNearDof|Camera.setNearDof]]
**[[Camera::setParams|Camera.setParams]]
**[[Camera::setRot|Camera.setRot]]
**[[Camera::setShakeAmplitude|Camera.setShakeAmplitude]]
**[[Camera::setUseShallowDofMode|Camera.setUseShallowDofMode]]
**[[Camera::shake|Camera.shake]]
**[[Camera::stopPointing|Camera.stopPointing]]
**[[Camera::stopShaking|Camera.stopShaking]]
**[[Camera::setDofParam|Camera.setDofParam]]
**[[Camera::getDofParam|Camera.getDofParam]]
*Properties:
**[[Entity::handle]]
**[[Entity::id]]
**[[Entity::id]]
**[[Entity::handle]]
**[[Camera::getDirection|Camera::getDirection()]]
**[[Camera::setActive|Camera::setActive(active)]]
**[[Camera::isRendering|Camera::isRendering()]]
**[[Camera::isInterpolating|Camera::isInterpolating()]]
**[[Camera::setUseShallowDofMode|Camera::setUseShallowDofMode(toggle)]]
**[[Camera::setDebugName|Camera::setDebugName(name)]]
**[[Camera::getFarDof|Camera::getFarDof()]]
**[[Camera::setDofMaxNearInFocusDistanceBlendLevel|Camera::setDofMaxNearInFocusDistanceBlendLevel(p1)]]
**[[Camera::setDofPlanes|Camera::setDofPlanes(p1, p2, p3, p4)]]
**[[Camera::setNearDof|Camera::setNearDof(nearDOF)]]
**[[Camera::setAnimCurrentPhase|Camera::setAnimCurrentPhase(phase)]]
**[[Camera::setInheritRollVehicle|Camera::setInheritRollVehicle(p1)]]
**[[Camera::setCoord|Camera::setCoord(posX, posY, posZ)]]
**[[Camera::pointAt|Camera::pointAt(entity, p2, p3, p4, p5)]]
**[[Camera::setDofStrength|Camera::setDofStrength(dofStrength)]]
**[[Camera::attachToPedBone|Camera::attachToPedBone(ped, boneIndex, x, y, z, heading)]]
**[[Camera::pointAtPedBone|Camera::pointAtPedBone(ped, boneIndex, x, y, z, p6)]]
**[[Camera::shake|Camera::shake(type, amplitude)]]
**[[Camera::isShaking|Camera::isShaking()]]
**[[Camera::setMotionBlurStrength|Camera::setMotionBlurStrength(strength)]]
**[[Camera::getRot|Camera::getRot(p1)]]
**[[Camera::setDofFnumberOfLens|Camera::setDofFnumberOfLens(p1)]]
**[[Camera::setRot|Camera::setRot(rotX, rotY, rotZ, p4)]]
**[[Camera::destroy|Camera::destroy(destroy)]]
**[[Camera::setAffectsAiming|Camera::setAffectsAiming(toggle)]]
**[[Camera::playAnim|Camera::playAnim(animName, animDictionary, x, y, z, xRot, yRot, zRot, p9, p10)]]
**[[Camera::setActiveWithInterp|Camera::setActiveWithInterp(camFrom, duration, easeLocation, easeRotation)]]
**[[Camera::getAnimCurrentPhase|Camera::getAnimCurrentPhase()]]
**[[Camera::animatedShake|Camera::animatedShake(p1, p2, p3, amplitude)]]
**[[Camera::detach|Camera::detach()]]
**[[Camera::doesExist|Camera::doesExist()]]
**[[Camera::setFarClip|Camera::setFarClip(farClip)]]
**[[Camera::setFov|Camera::setFov(fieldOfView)]]
**[[Camera::getSplinePhase|Camera::getSplinePhase()]]
**[[Camera::getFarClip|Camera::getFarClip()]]
**[[Camera::getCoord|Camera::getCoord()]]
**[[Camera::stopShaking|Camera::stopShaking(p1)]]
**[[Camera::setParams|Camera::setParams(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11)]]
**[[Camera::getFov|Camera::getFov()]]
**[[Camera::setDofMaxNearInFocusDistance|Camera::setDofMaxNearInFocusDistance(p1)]]
**[[Camera::getNearClip|Camera::getNearClip()]]
**[[Camera::setDofFocusDistanceBias|Camera::setDofFocusDistanceBias(p1)]]
**[[Camera::setNearClip|Camera::setNearClip(nearClip)]]
**[[Camera::isPlayingAnim|Camera::isPlayingAnim(animName, animDictionary)]]
**[[Camera::setShakeAmplitude|Camera::setShakeAmplitude(amplitude)]]
**[[Camera::isActive|Camera::isActive()]]
**[[Camera::setFarDof|Camera::setFarDof(farDOF)]]
**[[Camera::stopPointing|Camera::stopPointing()]]
**[[Camera::pointAtCoord|Camera::pointAtCoord(x, y, z)]]
**[[Camera::attachTo|Camera::attachTo(entity, xOffset, yOffset, zOffset, isRelative)]]

Latest revision as of 18:19, 25 December 2024