Streaming::hasCollisionForModelLoaded: Difference between revisions

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==See also==
==See also==
{{Streaming_s_function_c}}
{{Streaming_functions_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 03:33, 27 May 2024

Syntax

mp.game.streaming.hasCollisionForModelLoaded(model);

Required Arguments

  • model: Model hash or name

Return value

  • Boolean

Example

// todo

See also