PlayerResurrect: Difference between revisions
m (Fixed a typographical error in the Javascript example.) |
m (Fixed a capitalization error in the Javascript example.) |
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<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
mp.events.add('playerResurrect', () => { | mp.events.add('playerResurrect', () => { | ||
mp.gui.chat.push('Like a | mp.gui.chat.push('Like a phoenix raised from the ashes, you came back to us!'); | ||
}); | }); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Latest revision as of 05:54, 22 August 2024
This event is called everytime a player resurrects.
Client-Side Event
C# Syntax
public delegate void OnPlayerResurrectDelegate();
Parameters
This event has no parameters
Example
The example below shows a chat message to the client when they respawn.
Events.OnPlayerResurrect += OnPlayerResurrect;
public void OnPlayerResurrect()
{
RAGE.Chat.Output($"YOU'RE ALIVE!?");
}
JavaScript Syntax
mp.events.add('playerResurrect', () => {});
Parameters
This event has no parameters
Example
The example below shows up a message for a player when he resurrects.
mp.events.add('playerResurrect', () => {
mp.gui.chat.push('Like a phoenix raised from the ashes, you came back to us!');
});