Gameplay::waterOverrideFadeIn: Difference between revisions
(Created page with "{{ClientsideJsFunction}} {{JSContainer| Fade out a previously set water override over time seconds ===Required Values=== *'''time:''' {{RageType|Float}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.gameplay.waterOverrideFadeIn(time); </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </syntaxhighlight> }} ==See also== {{Gameplay_definition_c}} Category:Clientside API Category:TODO: Ex...") |
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{{ClientsideJsFunction}} | {{ClientsideJsFunction}} | ||
{{JSContainer| | {{JSContainer| | ||
Fade | Fade in a previously set water override over time seconds | ||
===Required Values=== | ===Required Values=== | ||
*'''time:''' {{RageType|Float}} | *'''time:''' {{RageType|Float}} | ||
Latest revision as of 15:26, 29 April 2024
Client-Side Function
JavaScript Syntax
Fade in a previously set water override over time seconds
Required Values
- time: Float
Return value
- void
Syntax
mp.game.gameplay.waterOverrideFadeIn(time);
Example
//todo