Events::add: Difference between revisions

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{{SharedFunction}}
This function registers event handlers.
This function registers event handlers.


Returning true will destroy automatically the event handler.
Returning true will destroy automatically the event handler.
<br>{{SharedFunction}}


{{CSharpContainer|
{{CSharpContainer|
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RAGE.Events.Add(string eventName, RAGE.Events.CallDelegate handler);
RAGE.Events.Add(string eventName, RAGE.Events.CallDelegate handler);
</pre>
</pre>
{{Parameters}}
* '''eventName'''
* '''handler'''
}}
}}



Latest revision as of 08:16, 26 December 2022

This function registers event handlers.

Returning true will destroy automatically the event handler.


Shared
Function

 C#  JavaScript



C# Syntax

RAGE.Events.Add(string eventName, RAGE.Events.CallDelegate handler);


JavaScript Syntax

Syntax

events.add(name, ...arguments);
events.add( associativeArray );

Example

Shared
function onPlayerDeath(player, reason, killer)
{
    console.log(player.name + " died.");
}

mp.events.add(
{
    "playerJoin" : player =>
    {
         console.log("New player: " + player.name);
    },

    "playerQuit" : (player, reason) =>
    {
         console.log(player.name + " quit");
    },

    "playerDeath" : onPlayerDeath
});


See Also