Template:Streaming functions c: Difference between revisions
MrPancakers2 (talk | contribs) (Added newest API) |
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*[[Streaming:: | *[[Streaming::loadAllObjectsNow|mp.game.streaming.loadAllObjectsNow]] | ||
*[[Streaming:: | *[[Streaming::loadScene|mp.game.streaming.loadScene]] | ||
*[[Streaming:: | *[[Streaming::networkUpdateLoadScene|mp.game.streaming.networkUpdateLoadScene]] | ||
*[[Streaming:: | *[[Streaming::isNetworkLoadingScene|mp.game.streaming.isNetworkLoadingScene]] | ||
*[[Streaming:: | *[[Streaming::setInteriorActive|mp.game.streaming.setInteriorActive]] | ||
*[[Streaming:: | *[[Streaming::requestModel|mp.game.streaming.requestModel]] | ||
*[[Streaming:: | *[[Streaming::requestMenuPedModel|mp.game.streaming.requestMenuPedModel]] | ||
*[[Streaming:: | *[[Streaming::requestModel2|mp.game.streaming.requestModel2]] | ||
*[[Streaming::hasModelLoaded|mp.game.streaming.hasModelLoaded]] | *[[Streaming::hasModelLoaded|mp.game.streaming.hasModelLoaded]] | ||
*[[Streaming:: | *[[Streaming::requestModelsInRoom|mp.game.streaming.requestModelsInRoom]] | ||
*[[Streaming:: | *[[Streaming::setModelAsNoLongerNeeded|mp.game.streaming.setModelAsNoLongerNeeded]] | ||
*[[Streaming::isModelInCdimage|mp.game.streaming.isModelInCdimage]] | *[[Streaming::isModelInCdimage|mp.game.streaming.isModelInCdimage]] | ||
*[[Streaming::isModelValid|mp.game.streaming.isModelValid]] | *[[Streaming::isModelValid|mp.game.streaming.isModelValid]] | ||
*[[Streaming:: | *[[Streaming::isModelAPed|mp.game.streaming.isModelAPed]] | ||
*[[Streaming:: | *[[Streaming::isModelAVehicle|mp.game.streaming.isModelAVehicle]] | ||
*[[Streaming:: | *[[Streaming::requestCollisionAtCoord|mp.game.streaming.requestCollisionAtCoord]] | ||
*[[Streaming:: | *[[Streaming::requestCollisionForModel|mp.game.streaming.requestCollisionForModel]] | ||
*[[Streaming:: | *[[Streaming::hasCollisionForModelLoaded|mp.game.streaming.hasCollisionForModelLoaded]] | ||
*[[Streaming::requestAdditionalCollisionAtCoord|mp.game.streaming.requestAdditionalCollisionAtCoord]] | *[[Streaming::requestAdditionalCollisionAtCoord|mp.game.streaming.requestAdditionalCollisionAtCoord]] | ||
*[[Streaming::doesAnimDictExist|mp.game.streaming.doesAnimDictExist]] | |||
*[[Streaming::requestAnimDict|mp.game.streaming.requestAnimDict]] | *[[Streaming::requestAnimDict|mp.game.streaming.requestAnimDict]] | ||
*[[Streaming::hasAnimDictLoaded|mp.game.streaming.hasAnimDictLoaded]] | |||
*[[Streaming::removeAnimDict|mp.game.streaming.removeAnimDict]] | |||
*[[Streaming::requestAnimSet|mp.game.streaming.requestAnimSet]] | *[[Streaming::requestAnimSet|mp.game.streaming.requestAnimSet]] | ||
*[[Streaming::hasAnimSetLoaded|mp.game.streaming.hasAnimSetLoaded]] | |||
*[[Streaming::removeAnimSet|mp.game.streaming.removeAnimSet]] | |||
*[[Streaming::requestClipSet|mp.game.streaming.requestClipSet]] | *[[Streaming::requestClipSet|mp.game.streaming.requestClipSet]] | ||
*[[Streaming:: | *[[Streaming::hasClipSetLoaded|mp.game.streaming.hasClipSetLoaded]] | ||
*[[Streaming:: | *[[Streaming::removeClipSet|mp.game.streaming.removeClipSet]] | ||
*[[Streaming::requestIpl|mp.game.streaming.requestIpl]] | *[[Streaming::requestIpl|mp.game.streaming.requestIpl]] | ||
*[[Streaming:: | *[[Streaming::removeIpl|mp.game.streaming.removeIpl]] | ||
*[[Streaming:: | *[[Streaming::isIplActive|mp.game.streaming.isIplActive]] | ||
*[[Streaming:: | *[[Streaming::set|mp.game.streaming.set]] | ||
*[[Streaming:: | *[[Streaming::setStreaming|mp.game.streaming.setStreaming]] | ||
*[[Streaming:: | *[[Streaming::loadGlobalWaterType|mp.game.streaming.loadGlobalWaterType]] | ||
*[[Streaming::getGlobalWaterType|mp.game.streaming.getGlobalWaterType]] | |||
*[[Streaming::setGamePausesFor|mp.game.streaming.setGamePausesFor]] | |||
*[[Streaming::setGamePausesForStreaming|mp.game.streaming.setGamePausesForStreaming]] | *[[Streaming::setGamePausesForStreaming|mp.game.streaming.setGamePausesForStreaming]] | ||
*[[Streaming::setReducePedModelBudget|mp.game.streaming.setReducePedModelBudget]] | *[[Streaming::setReducePedModelBudget|mp.game.streaming.setReducePedModelBudget]] | ||
*[[Streaming::setReduceVehicleModelBudget|mp.game.streaming.setReduceVehicleModelBudget]] | *[[Streaming::setReduceVehicleModelBudget|mp.game.streaming.setReduceVehicleModelBudget]] | ||
*[[Streaming:: | *[[Streaming::setDitchPoliceModels|mp.game.streaming.setDitchPoliceModels]] | ||
*[[Streaming:: | *[[Streaming::getNumberOfRequests|mp.game.streaming.getNumberOfRequests]] | ||
*[[Streaming::requestPtfxAsset|mp.game.streaming.requestPtfxAsset]] | |||
*[[Streaming::hasPtfxAssetLoaded|mp.game.streaming.hasPtfxAssetLoaded]] | |||
*[[Streaming::removePtfxAsset|mp.game.streaming.removePtfxAsset]] | |||
*[[Streaming::requestNamedPtfxAsset|mp.game.streaming.requestNamedPtfxAsset]] | |||
*[[Streaming::hasNamedPtfxAssetLoaded|mp.game.streaming.hasNamedPtfxAssetLoaded]] | |||
*[[Streaming::removeNamedPtfxAsset|mp.game.streaming.removeNamedPtfxAsset]] | |||
*[[Streaming::setVehiclePopulationBudget|mp.game.streaming.setVehiclePopulationBudget]] | |||
*[[Streaming::setPedPopulationBudget|mp.game.streaming.setPedPopulationBudget]] | |||
*[[Streaming::clearFocus|mp.game.streaming.clearFocus]] | |||
*[[Streaming::setFocusPosAndVel|mp.game.streaming.setFocusPosAndVel]] | |||
*[[Streaming::setFocusArea|mp.game.streaming.setFocusArea]] | |||
*[[Streaming::setFocusEntity|mp.game.streaming.setFocusEntity]] | |||
*[[Streaming::isEntityFocus|mp.game.streaming.isEntityFocus]] | |||
*[[Streaming::setMapdatacullboxEnabled|mp.game.streaming.setMapdatacullboxEnabled]] | |||
*[[Streaming::streamvolCreateSphere|mp.game.streaming.streamvolCreateSphere]] | |||
*[[Streaming::setUnkCameraSettings|mp.game.streaming.setUnkCameraSettings]] | *[[Streaming::setUnkCameraSettings|mp.game.streaming.setUnkCameraSettings]] | ||
*[[Streaming:: | *[[Streaming::streamvolCreateFrustum|mp.game.streaming.streamvolCreateFrustum]] | ||
*[[Streaming::streamvolCreateLine|mp.game.streaming.streamvolCreateLine]] | |||
*[[Streaming::streamvolDelete|mp.game.streaming.streamvolDelete]] | |||
*[[Streaming::streamvolHasLoaded|mp.game.streaming.streamvolHasLoaded]] | |||
*[[Streaming::streamvolIsValid|mp.game.streaming.streamvolIsValid]] | |||
*[[Streaming::isStreamvolActive|mp.game.streaming.isStreamvolActive]] | |||
*[[Streaming::newLoadSceneStart|mp.game.streaming.newLoadSceneStart]] | |||
*[[Streaming::newLoadSceneStartSphere|mp.game.streaming.newLoadSceneStartSphere]] | |||
*[[Streaming::newLoadSceneStartSafe|mp.game.streaming.newLoadSceneStartSafe]] | |||
*[[Streaming::newLoadSceneStop|mp.game.streaming.newLoadSceneStop]] | |||
*[[Streaming::isNewLoadSceneActive|mp.game.streaming.isNewLoadSceneActive]] | |||
*[[Streaming::isNewLoadSceneLoaded|mp.game.streaming.isNewLoadSceneLoaded]] | |||
*[[Streaming::startPlayerSwitch|mp.game.streaming.startPlayerSwitch]] | *[[Streaming::startPlayerSwitch|mp.game.streaming.startPlayerSwitch]] | ||
*[[Streaming::stopPlayerSwitch|mp.game.streaming.stopPlayerSwitch]] | |||
*[[Streaming::isPlayerSwitchInProgress|mp.game.streaming.isPlayerSwitchInProgress]] | |||
*[[Streaming::getPlayerSwitchType|mp.game.streaming.getPlayerSwitchType]] | |||
*[[Streaming::getIdealPlayerSwitchType|mp.game.streaming.getIdealPlayerSwitchType]] | |||
*[[Streaming::getPlayerSwitchState|mp.game.streaming.getPlayerSwitchState]] | |||
*[[Streaming::getPlayerShortSwitchState|mp.game.streaming.getPlayerShortSwitchState]] | |||
*[[Streaming::getPlayerSwitchJumpCutIndex|mp.game.streaming.getPlayerSwitchJumpCutIndex]] | |||
*[[Streaming::setPlayerSwitchOutro|mp.game.streaming.setPlayerSwitchOutro]] | |||
*[[Streaming::setPlayerSwitchLocation|mp.game.streaming.setPlayerSwitchLocation]] | |||
*[[Streaming::setPlayerSwitchEstablishingShot|mp.game.streaming.setPlayerSwitchEstablishingShot]] | |||
*[[Streaming::allowPlayerSwitchPan|mp.game.streaming.allowPlayerSwitchPan]] | |||
*[[Streaming::allowPlayerSwitchOutro|mp.game.streaming.allowPlayerSwitchOutro]] | |||
*[[Streaming::allowPlayerSwitchAscent|mp.game.streaming.allowPlayerSwitchAscent]] | |||
*[[Streaming::allowPlayerSwitchDescent|mp.game.streaming.allowPlayerSwitchDescent]] | |||
*[[Streaming::isSwitchReadyForDescent|mp.game.streaming.isSwitchReadyForDescent]] | |||
*[[Streaming::enableSwitchPauseBeforeDescent|mp.game.streaming.enableSwitchPauseBeforeDescent]] | |||
*[[Streaming::disableSwitchOutroFx|mp.game.streaming.disableSwitchOutroFx]] | |||
*[[Streaming::switchOutPlayer|mp.game.streaming.switchOutPlayer]] | |||
*[[Streaming::switchInPlayer|mp.game.streaming.switchInPlayer]] | |||
*[[Streaming::getPlayerSwitchInterpOutDuration|mp.game.streaming.getPlayerSwitchInterpOutDuration]] | |||
*[[Streaming::getPlayerSwitchInterpOutCurrentTime|mp.game.streaming.getPlayerSwitchInterpOutCurrentTime]] | |||
*[[Streaming::isSwitchSkippingDescent|mp.game.streaming.isSwitchSkippingDescent]] | |||
*[[Streaming::getLodscale|mp.game.streaming.getLodscale]] | |||
*[[Streaming::overrideLodscaleThisFrame|mp.game.streaming.overrideLodscaleThisFrame]] | |||
*[[Streaming::setRenderHdOnly|mp.game.streaming.setRenderHdOnly]] | |||
*[[Streaming::prefetchSrl|mp.game.streaming.prefetchSrl]] | |||
*[[Streaming::isSrlLoaded|mp.game.streaming.isSrlLoaded]] | |||
*[[Streaming::beginSrl|mp.game.streaming.beginSrl]] | |||
*[[Streaming::endSrl|mp.game.streaming.endSrl]] | |||
*[[Streaming::setSrlTime|mp.game.streaming.setSrlTime]] | |||
*[[Streaming::setHdArea|mp.game.streaming.setHdArea]] | |||
*[[Streaming::clearHdArea|mp.game.streaming.clearHdArea]] | |||
*[[Streaming::initCreatorBudget|mp.game.streaming.initCreatorBudget]] | |||
*[[Streaming::shutdownCreatorBudget|mp.game.streaming.shutdownCreatorBudget]] | |||
*[[Streaming::addModelToCreatorBudget|mp.game.streaming.addModelToCreatorBudget]] | |||
*[[Streaming::removeModelFromCreatorBudget|mp.game.streaming.removeModelFromCreatorBudget]] | |||
*[[Streaming::getUsedCreatorModelMemoryPercentage|mp.game.streaming.getUsedCreatorModelMemoryPercentage]] | |||
*[[Streaming::setIslandHopperEnabled|mp.game.streaming.setIslandHopperEnabled]] | |||
*[[Streaming::getAllModelNames|mp.game.streaming.getAllModelNames]] | |||
*[[Streaming::getAllModelHashes|mp.game.streaming.getAllModelHashes]] | |||
*[[Streaming::getModelNameFromHash|mp.game.streaming.getModelNameFromHash]] | |||
*[[Streaming::forceStreamingUpdate|mp.game.streaming.forceStreamingUpdate]] | |||
*[[Streaming::requestAnimDictAsync|mp.game.streaming.requestAnimDictAsync]] | |||
*[[Streaming::requestRuntimeAssetFromUrl|mp.game.streaming.requestRuntimeAssetFromUrl]] | |||
*[[Streaming::releaseRuntimeAsset|mp.game.streaming.releaseRuntimeAsset]] | |||
Latest revision as of 17:48, 16 March 2025
- mp.game.streaming.loadAllObjectsNow
- mp.game.streaming.loadScene
- mp.game.streaming.networkUpdateLoadScene
- mp.game.streaming.isNetworkLoadingScene
- mp.game.streaming.setInteriorActive
- mp.game.streaming.requestModel
- mp.game.streaming.requestMenuPedModel
- mp.game.streaming.requestModel2
- mp.game.streaming.hasModelLoaded
- mp.game.streaming.requestModelsInRoom
- mp.game.streaming.setModelAsNoLongerNeeded
- mp.game.streaming.isModelInCdimage
- mp.game.streaming.isModelValid
- mp.game.streaming.isModelAPed
- mp.game.streaming.isModelAVehicle
- mp.game.streaming.requestCollisionAtCoord
- mp.game.streaming.requestCollisionForModel
- mp.game.streaming.hasCollisionForModelLoaded
- mp.game.streaming.requestAdditionalCollisionAtCoord
- mp.game.streaming.doesAnimDictExist
- mp.game.streaming.requestAnimDict
- mp.game.streaming.hasAnimDictLoaded
- mp.game.streaming.removeAnimDict
- mp.game.streaming.requestAnimSet
- mp.game.streaming.hasAnimSetLoaded
- mp.game.streaming.removeAnimSet
- mp.game.streaming.requestClipSet
- mp.game.streaming.hasClipSetLoaded
- mp.game.streaming.removeClipSet
- mp.game.streaming.requestIpl
- mp.game.streaming.removeIpl
- mp.game.streaming.isIplActive
- mp.game.streaming.set
- mp.game.streaming.setStreaming
- mp.game.streaming.loadGlobalWaterType
- mp.game.streaming.getGlobalWaterType
- mp.game.streaming.setGamePausesFor
- mp.game.streaming.setGamePausesForStreaming
- mp.game.streaming.setReducePedModelBudget
- mp.game.streaming.setReduceVehicleModelBudget
- mp.game.streaming.setDitchPoliceModels
- mp.game.streaming.getNumberOfRequests
- mp.game.streaming.requestPtfxAsset
- mp.game.streaming.hasPtfxAssetLoaded
- mp.game.streaming.removePtfxAsset
- mp.game.streaming.requestNamedPtfxAsset
- mp.game.streaming.hasNamedPtfxAssetLoaded
- mp.game.streaming.removeNamedPtfxAsset
- mp.game.streaming.setVehiclePopulationBudget
- mp.game.streaming.setPedPopulationBudget
- mp.game.streaming.clearFocus
- mp.game.streaming.setFocusPosAndVel
- mp.game.streaming.setFocusArea
- mp.game.streaming.setFocusEntity
- mp.game.streaming.isEntityFocus
- mp.game.streaming.setMapdatacullboxEnabled
- mp.game.streaming.streamvolCreateSphere
- mp.game.streaming.setUnkCameraSettings
- mp.game.streaming.streamvolCreateFrustum
- mp.game.streaming.streamvolCreateLine
- mp.game.streaming.streamvolDelete
- mp.game.streaming.streamvolHasLoaded
- mp.game.streaming.streamvolIsValid
- mp.game.streaming.isStreamvolActive
- mp.game.streaming.newLoadSceneStart
- mp.game.streaming.newLoadSceneStartSphere
- mp.game.streaming.newLoadSceneStartSafe
- mp.game.streaming.newLoadSceneStop
- mp.game.streaming.isNewLoadSceneActive
- mp.game.streaming.isNewLoadSceneLoaded
- mp.game.streaming.startPlayerSwitch
- mp.game.streaming.stopPlayerSwitch
- mp.game.streaming.isPlayerSwitchInProgress
- mp.game.streaming.getPlayerSwitchType
- mp.game.streaming.getIdealPlayerSwitchType
- mp.game.streaming.getPlayerSwitchState
- mp.game.streaming.getPlayerShortSwitchState
- mp.game.streaming.getPlayerSwitchJumpCutIndex
- mp.game.streaming.setPlayerSwitchOutro
- mp.game.streaming.setPlayerSwitchLocation
- mp.game.streaming.setPlayerSwitchEstablishingShot
- mp.game.streaming.allowPlayerSwitchPan
- mp.game.streaming.allowPlayerSwitchOutro
- mp.game.streaming.allowPlayerSwitchAscent
- mp.game.streaming.allowPlayerSwitchDescent
- mp.game.streaming.isSwitchReadyForDescent
- mp.game.streaming.enableSwitchPauseBeforeDescent
- mp.game.streaming.disableSwitchOutroFx
- mp.game.streaming.switchOutPlayer
- mp.game.streaming.switchInPlayer
- mp.game.streaming.getPlayerSwitchInterpOutDuration
- mp.game.streaming.getPlayerSwitchInterpOutCurrentTime
- mp.game.streaming.isSwitchSkippingDescent
- mp.game.streaming.getLodscale
- mp.game.streaming.overrideLodscaleThisFrame
- mp.game.streaming.setRenderHdOnly
- mp.game.streaming.prefetchSrl
- mp.game.streaming.isSrlLoaded
- mp.game.streaming.beginSrl
- mp.game.streaming.endSrl
- mp.game.streaming.setSrlTime
- mp.game.streaming.setHdArea
- mp.game.streaming.clearHdArea
- mp.game.streaming.initCreatorBudget
- mp.game.streaming.shutdownCreatorBudget
- mp.game.streaming.addModelToCreatorBudget
- mp.game.streaming.removeModelFromCreatorBudget
- mp.game.streaming.getUsedCreatorModelMemoryPercentage
- mp.game.streaming.setIslandHopperEnabled
- mp.game.streaming.getAllModelNames
- mp.game.streaming.getAllModelHashes
- mp.game.streaming.getModelNameFromHash
- mp.game.streaming.forceStreamingUpdate
- mp.game.streaming.requestAnimDictAsync
- mp.game.streaming.requestRuntimeAssetFromUrl
- mp.game.streaming.releaseRuntimeAsset