Script::getEventExists: Difference between revisions
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<syntaxhighlight lang="javascript">mp.game.script.getEventExists(eventGroup, eventIndex);</syntaxhighlight> | <syntaxhighlight lang="javascript">mp.game.script.getEventExists(eventGroup, eventIndex);</syntaxhighlight> | ||
=== Required Arguments === | === Required Arguments === | ||
*'''eventGroup:''' | * '''eventGroup''': {{RageType|int}} - event types: | ||
*'''eventIndex:''' int | ** '''0''' - CEventGroupScriptAI | ||
** '''1''' - CEventGroupScriptNetwork | |||
*'''eventIndex:''' {{RageType|int}} | |||
===Return value=== | ===Return value=== | ||
*'''Boolean''' | *'''Boolean''' | ||
Latest revision as of 11:05, 28 March 2021
Syntax
mp.game.script.getEventExists(eventGroup, eventIndex);
Required Arguments
- eventGroup: int - event types:
- 0 - CEventGroupScriptAI
- 1 - CEventGroupScriptNetwork
- eventIndex: int
Return value
- Boolean
Example
// todo