Vehicle::livery: Difference between revisions

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(Created page with "This property returns vehicle livery. == Example == <source lang="javascript"> // to do </source>")
 
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This property returns vehicle livery.
This property using for getting or setting vehicle livery.
 
== Setter ==
* {{RageType|int}} livery value
 
== Getter ==
* {{RageType|int}} livery value
 
== Example Vehicle Livery ==
[[File:Livery0.png|200px|thumb|left|police livery 0]]
[[File:Livery1.png|200px|thumb|left|police livery 1]]
[[File:Livery2.png|200px|thumb|left|police livery 2]]
 
"police" has 5 liveries. (Rooftop numbers: 32, 76, 05, 84, 43).


== Example ==
== Example ==
<source lang="javascript">
<source lang="javascript">
// to do
mp.events.addCommand({
    //... other commands
    'livery' : (player, _, livery) => {
        if(!player.vehicle) return; // check if player in vehicle or not
        if(!livery || livery < 0) return; // check player input livery or not, and livery less than 0
        player.vehicle.livery = JSON.parse([livery]); // set vehicle's livery
    },
    //... other commands
});
</source>
</source>

Latest revision as of 22:34, 5 October 2020

This property using for getting or setting vehicle livery.

Setter

  • int livery value

Getter

  • int livery value

Example Vehicle Livery

police livery 0
police livery 1
police livery 2

"police" has 5 liveries. (Rooftop numbers: 32, 76, 05, 84, 43).

Example

mp.events.addCommand({
    //... other commands
    'livery' : (player, _, livery) => {
        if(!player.vehicle) return; // check if player in vehicle or not
        if(!livery || livery < 0) return; // check player input livery or not, and livery less than 0
        player.vehicle.livery = JSON.parse([livery]); // set vehicle's livery
    },
    //... other commands
});