SetPlayerHealth: Difference between revisions

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This function sets a player health, to kill a player set their health to -1.
Sets the health of a player - if you use -1, the player will get killed.


{{CSharpContainer|
{{CSharpContainer|
{{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Player.SetPlayerHealth(Client player, int health);}}
{{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Player.SetPlayerHealth(Player player, int health);}}


{{Parameters}}
{{Parameters}}
*'''player:''' Parameter input should be in '''Client''' type.
*'''player:''' Parameter input should be in '''Player''' type.
*'''health:''' Parameter input should be in '''int''' type.
*'''health:''' Parameter input should be in '''int''' type.
   
   

Latest revision as of 13:54, 23 December 2022

Sets the health of a player - if you use -1, the player will get killed.


C# Syntax

void NAPI.Player.SetPlayerHealth(Player player, int health);

Parameters

  • player: Parameter input should be in Player type.
  • health: Parameter input should be in int type.

Example

NAPI.Player.SetPlayerHealth(player, 100);