OnPlayerPickup: Difference between revisions
(Created page with "This event is triggered when a player enters a pickup. {{CSharpContainer| {{#tag:syntaxhighlight| [ServerEvent(Event.PlayerPickup)] |lang=csharp }} {{Parameters}} *'''player...") |
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{{Parameters}} | {{Parameters}} | ||
*'''player:''' parameter input should be in ''' | *'''player:''' parameter input should be in '''Player''' type | ||
*'''pickup:''' parameter input should be in '''Pickup''' type | *'''pickup:''' parameter input should be in '''Pickup''' type | ||
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{{#tag:syntaxhighlight| | {{#tag:syntaxhighlight| | ||
[ServerEvent(Event.PlayerPickup)] | [ServerEvent(Event.PlayerPickup)] | ||
public void OnPlayerPickup( | public void OnPlayerPickup(Player player, Pickup pickup) | ||
{ | { | ||
player.SendChatMessage($"You have entered {pickup.Id}."); | player.SendChatMessage($"You have entered {pickup.Id}."); | ||
Latest revision as of 05:47, 9 May 2023
This event is triggered when a player enters a pickup.
C# Syntax
[ServerEvent(Event.PlayerPickup)]
Parameters
- player: parameter input should be in Player type
- pickup: parameter input should be in Pickup type
Example
[ServerEvent(Event.PlayerPickup)]
public void OnPlayerPickup(Player player, Pickup pickup)
{
player.SendChatMessage($"You have entered {pickup.Id}.");
}