NAPI.ACL.DoesPlayerHaveAccessToCommand: Difference between revisions

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Checks whether a player has access to the given command based on the ACL.


==Syntax==
<pre>bool NAPI.ACL.DoesPlayerHaveAccessToCommand(Client player, string command);</pre>
=== Required Arguments ===
*'''player:''' parameter input should be in '''Client''' type
*'''command:''' parameter input should be in '''string''' type
==Example==
{{CSharpContainer|
{{Parameters}}
*'''player:''' parameter input should be in '''Client''' type
*'''command:''' parameter input should be in '''string''' type
{{Example}}
<syntaxhighlight lang="C#">
if (NAPI.ACL.DoesPlayerHaveAccessToCommand(player, "kick")) {
  // Do stuff...
}
</syntaxhighlight>
}}
[[Category:Serverside API]]

Latest revision as of 20:42, 27 November 2019