Globals::invokeVector3: Difference between revisions
(Created page with "__TOC__ Invokes a specified [https://cdn.rage.mp/public/natives/ Native] that returns a <b>Vector3</b> object. == Syntax == <pre> mp.game.invokeVector(hash, args); </pre>...") |
m (Vector -> Vector3) |
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== Syntax == | == Syntax == | ||
<pre> | <pre> | ||
mp.game. | mp.game.invokeVector3(hash, args); | ||
</pre> | </pre> | ||
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{{ClientsideCode| | {{ClientsideCode| | ||
<pre> | <pre> | ||
let bonePosVector = mp.game. | let bonePosVector = mp.game.invokeVector3('0x44A8FCB8ED227738', mp.players.local.handle, boneId); | ||
</pre> | </pre> | ||
}} | }} | ||
Latest revision as of 07:54, 21 March 2020
Invokes a specified Native that returns a Vector3 object.
Syntax
mp.game.invokeVector3(hash, args);
Required Arguments
- hash: String
- args: Any
Return Value
- Vector3
Example
Client-Side
let bonePosVector = mp.game.invokeVector3('0x44A8FCB8ED227738', mp.players.local.handle, boneId);