VehicleDamage: Difference between revisions

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{{CSharpContainer|1=
See [https://wiki.gtanet.work/index.php?title=OnVehicleDamage on GTA Network Wiki].
See [[OnVehicleDamage]].
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mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
  // Do what you want.
  // Do what you want.
});
});  
</syntaxhighlight>
</syntaxhighlight>
====== Notice - currently deprecated on 1.1 as it only triggers on Health Value Changes ======
'' To recreate this event, simply monitor the vehicle health on interval and compare differences over a period of time ''
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}}



Latest revision as of 19:02, 15 May 2024

Event triggered when a vehicle gets damage.

Server-Side
Event

 C#  JavaScript




C# Syntax


JavaScript Syntax

Parameters

  • vehicle: Vehicle
  • bodyHealthLoss: Number
  • engineHealthLoss: Number

Example

mp.events.add("vehicleDamage", (vehicle, bodyHealthLoss, engineHealthLoss) => {
 // Do what you want.
});
Notice - currently deprecated on 1.1 as it only triggers on Health Value Changes

To recreate this event, simply monitor the vehicle health on interval and compare differences over a period of time



See also