Events::add: Difference between revisions
(Created page with "This function registers event handlers. ==Syntax== <source> events.add( associativeArray ); </source> ==Example== <source> mp.events.add( { "playerJoin" : player =>...") |
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This function registers event handlers. | This function registers event handlers. | ||
Returning true will destroy automatically the event handler. | |||
<br>{{SharedFunction}} | |||
{{CSharpContainer| | |||
<pre> | |||
RAGE.Events.Add(string eventName, RAGE.Events.CallDelegate handler); | |||
</pre> | |||
}} | |||
{{JSContainer| | |||
==Syntax== | ==Syntax== | ||
< | <pre> | ||
events.add(name, ...arguments); | |||
events.add( associativeArray ); | events.add( associativeArray ); | ||
</ | </pre> | ||
==Example== | ==Example== | ||
< | {{SharedCode| | ||
<pre> | |||
function onPlayerDeath(player, reason, killer) | |||
{ | |||
console.log(player.name + " died."); | |||
} | |||
mp.events.add( | mp.events.add( | ||
{ | { | ||
| Line 18: | Line 36: | ||
{ | { | ||
console.log(player.name + " quit"); | console.log(player.name + " quit"); | ||
} | }, | ||
"playerDeath" : onPlayerDeath | |||
}); | }); | ||
</ | </pre> | ||
}} | |||
}} | |||
==See Also== | |||
{{Event_functions}} | |||
Latest revision as of 08:16, 26 December 2022
This function registers event handlers.
Returning true will destroy automatically the event handler.
C# Syntax
RAGE.Events.Add(string eventName, RAGE.Events.CallDelegate handler);
JavaScript Syntax
Syntax
events.add(name, ...arguments); events.add( associativeArray );
Example
Shared
function onPlayerDeath(player, reason, killer)
{
console.log(player.name + " died.");
}
mp.events.add(
{
"playerJoin" : player =>
{
console.log("New player: " + player.name);
},
"playerQuit" : (player, reason) =>
{
console.log(player.name + " quit");
},
"playerDeath" : onPlayerDeath
});
See Also
- Functions
- Properties