Gameplay::addStuntJump: Difference between revisions

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{{ClientsideJsFunction}}
{{JSContainer|
Adds a stunt jump area in the map.
==Required Params==
*'''startMinX:''' {{RageType|float}}
*'''startMinY:''' {{RageType|float}}
*'''startMinZ:''' {{RageType|float}}
*'''startMaxX:''' {{RageType|float}}
*'''startMaxY:''' {{RageType|float}}
*'''startMaxZ:''' {{RageType|float}}
*'''endMinX:''' {{RageType|float}}
*'''endMinY:''' {{RageType|float}}
*'''endMinZ:''' {{RageType|float}}
*'''endMaxX:''' {{RageType|float}}
*'''endMaxY:''' {{RageType|float}}
*'''endMaxZ:''' {{RageType|float}}
*'''cameraX:''' {{RageType|float}}
*'''cameraY:''' {{RageType|float}}
*'''cameraZ:''' {{RageType|float}}
*'''reward:''' {{RageType|number}}
*'''set:''' {{RageType|number}} 0 or 1
*'''optionalCamera:''' {{RageType|boolean}}
===Return value===
*''' {{RageType|Number}} '''


==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">gameplay.addStuntJump(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16);</syntaxhighlight>
<syntaxhighlight lang="javascript">
=== Required Arguments ===
mp.game.gameplay.addStuntJump(
*'''p0:''' float
    startMinX,
*'''p1:''' float
    startMinY,
*'''p2:''' float
    startMinZ,
*'''p3:''' float
    startMaxX,
*'''p4:''' float
    startMaxY,
*'''p5:''' float
    startMaxZ,
*'''p6:''' float
    endMinX,
*'''p7:''' float
    endMinY,
*'''p8:''' float
    endMinZ,
*'''p9:''' float
    endMaxX,
*'''p10:''' float
    endMaxY,
*'''p11:''' float
    endMaxZ,
*'''p12:''' float
    cameraX,
*'''p13:''' float
    cameraY,
*'''p14:''' float
    cameraZ,
*'''p15:''' unknown (to be checked)
    reward,
*'''p16:''' unknown (to be checked)
    set,
===Return value===
    optionalCamera
*'''int'''
);
</syntaxhighlight>
 
 
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
}}
==See also==
==See also==
{{Gameplay_function_c}}
{{Gameplay_definition_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 09:01, 29 April 2024

Client-Side
Function

 JavaScript



JavaScript Syntax

Adds a stunt jump area in the map.

Required Params

  • startMinX: float
  • startMinY: float
  • startMinZ: float
  • startMaxX: float
  • startMaxY: float
  • startMaxZ: float
  • endMinX: float
  • endMinY: float
  • endMinZ: float
  • endMaxX: float
  • endMaxY: float
  • endMaxZ: float
  • cameraX: float
  • cameraY: float
  • cameraZ: float
  • reward: number
  • set: number 0 or 1
  • optionalCamera: boolean

Return value

  • Number

Syntax

mp.game.gameplay.addStuntJump(
    startMinX,
    startMinY,
    startMinZ,
    startMaxX,
    startMaxY,
    startMaxZ,
    endMinX,
    endMinY,
    endMinZ,
    endMaxX,
    endMaxY,
    endMaxZ,
    cameraX,
    cameraY,
    cameraZ,
    reward,
    set,
    optionalCamera
);


Example

// todo


See also