Cutscene::startCutsceneAtCoords: Difference between revisions

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p3: some kind of flag. Usually 0.
p3: some kind of flag. Usually 0.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">cutscene.startCutsceneAtCoords(x, y, z, p3);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.cutscene.startCutsceneAtCoords(x, y, z, p3);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''x:''' float
*'''x:''' float
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Cutscene_function_c}}
{{Cutscene_functions_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Cutscene API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 20:00, 14 December 2024