Cutscene::setCutscenePedPropVariation: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Thanks R*! ;)<br><br>if ((l_161 == 0) || (l_161 == 2)) {<br>    sub_2ea27('Trying to set Jimmy prop variation');<br>    CUTSCENE::_0546524ADE2E9723('Jimmy_Boston', 1, 0, 0, 0);<br>}
Thanks R*! ;)<br><br>if ((l_161 == 0) || (l_161 == 2)) {<br>    sub_2ea27('Trying to set Jimmy prop variation');<br>    CUTSCENE::_0546524ADE2E9723('Jimmy_Boston', 1, 0, 0, 0);<br>}
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">cutscene.setCutscenePedPropVariation(cutsceneEntName, p1, p2, p3, modelHash);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.cutscene.setCutscenePedPropVariation(cutsceneEntName, p1, p2, p3, modelHash);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''cutsceneEntName:''' String
*'''cutsceneEntName:''' String
Line 12: Line 12:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Cutscene_function_c}}
{{Cutscene_functions_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Cutscene API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 20:00, 14 December 2024