Brain::registerObjectScriptBrain: Difference between revisions
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Registers a script for any object with a specific model hash.<br><br>BRAIN::REGISTER_OBJECT_SCRIPT_BRAIN('ob_telescope', ${prop_telescope_01}, 100, 4.0, -1, 9);<br><br>- Nacorpio==Syntax==<syntaxhighlight lang="javascript">brain.registerObjectScriptBrain(scriptName, p1, p2, p3, p4, p5);</syntaxhighlight>=== Required Arguments ===*'''scriptName:''' String*'''p1:''' Model hash or name*'''p2:''' int*'''p3:''' float*'''p4:''' int*'''p5:''' int===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{ | Registers a script for any object with a specific model hash.<br><br>BRAIN::REGISTER_OBJECT_SCRIPT_BRAIN('ob_telescope', ${prop_telescope_01}, 100, 4.0, -1, 9);<br><br>- Nacorpio | ||
==Syntax== | |||
<syntaxhighlight lang="javascript">mp.game.brain.registerObjectScriptBrain(scriptName, p1, p2, p3, p4, p5);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''scriptName:''' String | |||
*'''p1:''' Model hash or name | |||
*'''p2:''' int | |||
*'''p3:''' float | |||
*'''p4:''' int | |||
*'''p5:''' int | |||
===Return value=== | |||
*'''Undefined''' | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
// todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Brain_s_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:Brain API]] | |||
[[Category:TODO: Example]] | |||
Latest revision as of 21:07, 11 May 2017
Registers a script for any object with a specific model hash.
BRAIN::REGISTER_OBJECT_SCRIPT_BRAIN('ob_telescope', ${prop_telescope_01}, 100, 4.0, -1, 9);
- Nacorpio
Syntax
mp.game.brain.registerObjectScriptBrain(scriptName, p1, p2, p3, p4, p5);
Required Arguments
- scriptName: String
- p1: Model hash or name
- p2: int
- p3: float
- p4: int
- p5: int
Return value
- Undefined
Example
// todo