Audio::prepareMusicEvent: Difference between revisions

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{{Audio_s_function_c}}
{{Audio_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Audio API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:05, 11 May 2017

All music event names found in the b617d scripts: pastebin.com/GnYt0R3P

Syntax

mp.game.audio.prepareMusicEvent(eventName);

Required Arguments

  • eventName: String

Return value

  • Boolean

Example

// todo

See also